That looks great - I wondered where they were going to put the ammo counters, plus that old ‘Master Arm’ switch we have now was always too hard to find. Nice!
Polychop Sa-342 Gazelle Changelog
http://forums.eagle.ru/showpost.php?p=2769411&postcount=1
[QUOTE]Hello Gents,
Here’s a list of things that have been adressed since the gazelle release and other things that are work in progress.
Note : some of these fixes may not show with the current public release and will be in a future update.
Thanks for your understanding.
24 June 2016
- Enabled custom cokpits
- Added SA342M SA342L and HOT3 Russian encyclopedia localization
- Corrected Fenestron behavior
- Corrected Rotor pitch behavior
- Corrected damages in flight due to over g
- Target distance no more needed to get HOT missile launch clearance
- corrected 1.5.4 displayed module name in main screen
08 June 2016
- Added SA342L model featuring Gun, Rockets, new camera with only daytime view, no NVG, rockets recoil to be corrected later
- Added additionnal SA342L separated manual
- Now both internal cockpit pilots bodies can be hidden using RShift+P key in sequence
- Corrected Flight Model in turns
- Corrected Flight Model in dives
- Corrected HOT3 missile to explode as soon as wire is cut
- Corrected Rotor torque behavior depending on speed
- Corrected pitch and roll stick sensitivity
- Corrected helicopter skids behavior at ground
- Now helicopter can land in grass
- Now external pilots bodies don’t show when helicopter is set as uncontrolled in ME
- External copilot body is still visible when helicopter is set as static in ME, will be fixed later
- Corrected campaign missions to keep player current stage
- Corrected COMB warning at Alarm panel and manual accordingly
- Corrected Flares now reload when rearming
- Corrected Engine sound not to change while in Torque test
- Corrected Trimming with Magnetic brake
- Corrected wool wire to correctly reflect wind direction
- Corrected NADIR VENT parameter to display absolute direction the wind comes from
- Corrected SAS authority during turns
10 May 2016
- changed FM Radio Preset Frequencies display in ME
09 May 2016
- corrected typos in translation files
- added assign-able keys and buttons for rotators NADIR, VHF Radio, FM Radio, UHF Radio, ADF Radio
- Fixed duplicated liveries names in ME
- added assign-able keys and buttons for TV
08 May 2016
- corrected TV azimuth display
- corrected rotor brake efficiency
- corrected some assign-able keys
- added assign-able buttons for pilot/copilot seat
- added assign-able buttons for microphone lamp
- added assign-able keys for pilot Intercom
06 May 2016
- corrected assignment of a second joystick to the camera
- Changed Camera azimuth display at TV screen, flight manual changed accordingly
- Fixed main artificial horizon unlock during auto-start sequence
- Fixed logbook recording
- Added trimmer reset function
- Added keyboard keys for Collective, Rudder, Pitch, Roll
- Corrected clickable tips
- Corrected some inverted switches logic
- corrected cockpit floor texture
- reduced rudder sensitivity
- corrected autopilot altitude mode behavior
- added the ability to break the turbine at start if the start procedure is not correctly done
- corrected NADIR Off with Auxiliary previously selected
- corrected NADIR 5 key not assign-able
- corrected french campaign missions names[/QUOTE]
Woot…!
Oh…the Black Shark carnage…the humanity…(weeping)…
Polychop add multicrew and mistral missiles to the Sa342 Gazelle
http://forums.eagle.ru/showpost.php?p=2769411&postcount=1
[quote]
10 August 2016
- Added SA342Mistral model featuring Mistral anti aircraft short range IR missile
- Added additionnal SA342Mistral separated manual
- Corrected encyclopedia files to display 3D weapons models
- Corrected lased distance to be calculated once only when asked
- Corrected autorotation collective behavior in final stage
- Corrected autopilot slaved mode to be linked only to camera azimuth
- Corrected range finder, now ground and vehicles can be spotted, but still no building
- Corrected landing in grass, now landing while sliding is possible
- Corrected module behavior when pilots die
- Corrected pilot sight display
- Corrected camera slew speed when not in autopilot slaved mode
- Added multi crew feature
- Added multi crew user manual
- Changed Video command box power rotator to be 2 positions now, flight manual has been corrected accordingly.
- Added Yougoslav livery for Serbia
- Corrected pilots eyes[/quote]
Wahoo!

WHEN?!!
Now 20/10? Polychop Lasik
Polychop confirm the Sa-342 Gazelle multicrew, that coming on a next path:
[quote]Hi Gents
The multicrew Gazelle version is on its way and will be released through some coming update.
At the moment the copilot flight controls are still WIP, but you can enjoy everything else.
We are working at getting the copilot flight controls as smooth as the pilot’s ones.
Thanks, Enjoy.
EDIT : The controls will have to be re-assigned with this update, sorry for the incovenience.
The best way to do it will be to delete the Saved Games/DCS/Config/Input/SA342 folder and re-assign all commands in game options screen[/quote]
All I need now is a sale on the Gazelle…
You mean a Gasale?
Thank you. I’ll be here all night.
Be careful, the pun police surely is watching this thread by now.

Nicely done.
Rioe, Polychop team, fly in the Sa342 Gazelle as copylot, meanwhile a real Gazelle pilot, fly as pilot and test the module, all on multicrew
Holy shmoly. It’s happening!
(On my phone, I can’t be bothered to find the .gif of the old guy with lazorz in the background. Please somebody do it.
)
