The idea behind this thread is for the second wave of VR adherents to learn from the VR pioneers.
I’ll kick it off.
What is a “VR enabled cockpit” in DCS?
I have noticed that I can use the index finger of the hand controllers to click most switches. (In the Hip even has a nice stylized leather flying glove). I can also point and shoot a laser…sorry a “laser”…then click it to reach switches out of reach. Also the thumb stick can be used to rotate some dials. I assume this means that the Hip has a VR enabled cockpit and that the Gazelle does not.
So, I think I have simple button (on/off) interactions down. Either “touch” them with your virtual index finger or use the “laser” and click. Likewise most dials seem to respond turning CW-CCW to the control stick up-down.
The issue is with 3-way or more switches. You can click them one way…and then you are stuck. Example: the taxi & Landing lights on the Mig-21. Off-to-Taxi, Taxi-to-Landing …and then you are stuck. Obviously no 2nd mouse button enabled.
I’ve read some ED forums on the subject (a guy named Goblin is quite prolific on the subject …we should get him to come over to Mudspike ) but they all propose assigning a HOTAS controller to the 2nd mouse button. Is there anyway to assign a hand controller? Would that be a DCS change? A firmware controller change? Or an aircraft mod change?
I think that on the original Rift there was a second button on the VR controller assigned to right click by default. One of the thumb buttons IIRC.
I only tried DCSW in VR once at a friend’s place, but it was working well in that regard.
Edit: did you try the analogue stick on the hand controller while pointing at a button or lever with the laser? Might work as well.
Actually I have been getting a bit dixxi with VR. Was landing the M500 in XP. As I got close to the ground the visual movement was not matching what the non-movement that my inner ear was feeling. Not quite vertigo but not comfortable. I am pretty sure the “disagreement” between my eyes and inner ear was causing some erroneous control inputs that were complicating the landing.
Common when you are new to VR. Helicopters seemed especially good at inducing this sensation. The good news is that you will soon find it doesn’t bother you anymore. Just make sure that you stop and do something else if you start feeling ‘off’ while in VR, and then come back and try again later.