VR News: HP Reverb - Second Gen headsets are on the way

I’ve rigged up tripwires around the entire perimeter of my home to alert me tomorrow when the delivery man arrives. I’ve also blown up a small raft in case the flooding around here causes the creek to overflow. Pelican case is on standby to secure the package. Repeat - SECURE THE PACKAGE.

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This may also be a factor for FOV too, because we are used to looking through frames.

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Yeah, I don’t know about that… I’m wearing glasses too, but it doesn’t really help any with the blurriness I see, when looking just a tiny bit off center in the horizontal plane (Rift S). My eyes feel very tired after a session now, not something I experienced in the CV1 at all.
So i guess with this one being 64mm, there’s nothing left to do but start saving for the Index.

That’s a bummer that it is out of range for you (Rift S). Do you think lens inserts might help? Not sure if it is worth a try (cost-wise)…but ever since I had WidmoVR lenses for my Rift, I also bought them for the O+ and they make such a big difference for me as far as comfort goes. Plus it is nice peace of mind knowing I"m not going to scratch the HMD lenses. I can’t see nearly as well if I wear my contact lenses in either the Rift or O+…lenses are much better for me personally.

It’s frustrating for sure, because the display is really nice and sharp, and I imagine the Reverb being even better.
Not impressed with the current fixed IPD trend to say the least!
I’m not sure inserts will help all that much, as I’m able to get very close to the lenses wearing my glasses. The S is really accommodating for glasses in that way, not like the CV1 where they are a must have item. So, think I’m going to put the $ toward the Index, or whatever else shows up with an adjustable IPD.
Speaking of, you’re not planning on getting the Index too, are you? You know, just for testing :grinning:

It depends on how the Reverb goes. I’m pretty darn smitten with my O+ with all the comfort mods and custom lenses. If the Reverb doesn’t blow my socks off, I’ll return it and then I might consider the Index down the road. I’m really hoping I like the Reverb though.

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The resolution is insane. Oh wait…I’m in a real airplane today. LOL Reverb impressions will have to wait til tonight…

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The resolution is so detailed! I can make out individual bits of stubble on your face!

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I don’t know. I feel like I would have to lean in to read the smallest label text. Not realistic at all. :wink:

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So yes, a VR for Dummies works for me. :slightly_smiling_face:

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Well, that’s a bit like asking:

  • What is the best game to buy?

  • What is the best flight sim game to buy?

  • What is the best joystick for the best flight sim game to buy?

It’s hard to say a single answer without some context. Knowing what is around for a while my advice would be get the best PC you are happy spending money on and then get an Oculus Rift S. If you get super into it and want to explore different hardware and PC upgrades and have to get that ‘top 5% experience’ off the curve then sell that and start buying a new headset every 6 months. Simple!

:slight_smile:

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Now that sounds like good advice! :vr:

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LOL…reminds me of the Aerosoft A320 copilot…just about jumped through my buskin the first time he coughed.

I think the only thing bearing in mind is (a) that you’ll need a Zen-like calm to waft over you if the day you buy it then the next day the price drops $100 and (b) always buy it from somewhere with easy no nonsense returns. VR is like expensive shoes, in that you can look at pictures but it pays to be able to send them back if walking around for a week with it gives you pain.

A box of not shoes.

Unfortunately, I’ve had exactly 75 minutes of sleep in the last 35 hours, so I have to crawl in my coffin for a few hours prior to giving it a whirl.

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Are you awake yet? Inquiring minds and all…

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I tried calling him but no answer - straight to voice mail.

My next step is some sort of fake medical emergency to get his beeper to go off. :wink:

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Awake. Box opened.

This is the Reverb Pro by the way…

Have not put it on, but it is plugged in. I’m not going to go through all the drama of spending 20 minutes describing the unboxing. I mean, I posted a shoe review - that should whet your appetite for awesome reporting.

The packaging is very nice and professional. Took all the part out of the box.

Initial impression that most others have talked about - yes, the cord that connects the headset to the PC is beefy and stiff. Feels like something that should be running from the UK to France via some underwater route. It would be pretty heavy and “in the way-ey” for room scale VR without a doubt. The heft of the cable does also give you pause about the display port connection. I might try to find a union or something that perhaps might work that takes the weight of the cable off the direct input into the PC.

On the other end, the cable clips in to the headset, and again, I could see where the weight of this cable might actually cause that to come loose. I will probably rig up some zip ties at some point maybe to make that connection more permanent.

Weight of the headset is very, very light. Ridiculously light. Compared to the large O+ Darth Vader helmet, this is much more skiing in the Alps breezy feminine product commercial type weightless. Very, very nice. Build quality seems nice. Some have commented that perhaps the plastic feels cheapy…I didn’t really get that impression. The O+ has a higher gloss plastic that is perhaps a bit smoother feeling, but just different, not really better or worse.

I still have not put it on by the way. It’s just sitting there on my desk.

Put batteries in the controllers, they lit up. The ring geometry looks exactly like the O+ controllers (guess that is just the way WMR sees them) but the O+ controllers are definitely more svelte and curvy. The thumb rests more naturally on the O+ touch pad than the Reverb. The Reverb controllers have a bit of a more angular feel to them. The O+ are definitely better, but it isn’t like existential crisis bad…just annoying that they didn’t put more work into making the critical interaction part of the setup more…well, better.

Plugged the Reverb into the display port on the back of the computer, and the USB 3.whatever port I have and it recognized it instantly. Controllers did some sort of updatey thing (I’m not using 1903 - I rolled back) and now WMR is saying ready. So in I go lads.

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So. Wow. First 10 seconds in - this is going to be pretty special. Very, very first blush impressions just based on entering WMR Cliff House and Steam VR - everything is insanely crisp. Colors are plenty rich, blacks feel fine. Coming from the O+, I can actually see some screen door effect, but it is very, very fine and probably just more evident due to the initial environments. What is insane feeling is how sharp everything is. Again, coming from the O+ which used some magic stuff to sort of smear the screen door effect (which does work), the sharpness of this just instantly pops out at you. I have an IPD of around 68 and all seems fine so far.

I did have to switch glasses. I have two pairs of prescription glasses. One pair is smaller and narrow than the other…I found my larger glasses didn’t really want to fit well in the more smaller form factor Reverb. The smaller glasses fit well and there doesn’t seem to be any danger of the glasses hitting the lenses. With the headset on, slight tug on the Velcro side straps and a bit more on the overhead top strap takes the pressure off your face and transfers it to the top of your head and ring on the back. Leather foamy face seal feels great, almost perfect seat with nose piece not being intrusive and near zero light leakage. I’d guess that if WidmoVR makes inserts at some point there will be literally zero light leakage.

The Reverb has a nice ability to tilt slightly (maybe 10 or 12 degrees?) when you are donning it which makes putting it on way easier than the O+. You can put it on with glasses by simply putting it on your face, then pulling the back strap over. Sounds intuitive I know, but if the headset doesn’t tilt a bit and give, it is a harder process. The Reverb feels very good in this regard.

The weight is simply stunning. Just very, very light feeling. If they could do something about that darn cable the weight would feel even better I’m sure.

Through the lens shot with iPhone 6+…reduced in quality from 6MB to 500KB, so it isn’t as sharp or clear as it is in the headset obviously.

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