I think - in general, we qualify as a small group of people. It is pretty rare to have any more than four to six of us at any one time. For a larger event, like a published fly-in time, I think a bigger mission could be something that we could occasionally run.
Cool. I will probably visit the Hollo Pointe servers in the coming days and weeks and get a feel for what you guys are running. I have not been very active in online play the last few years because of some time pressures unrelated to my primary job and family stuff…and I’ve decided to move on from one of those obligations and it will free me up to spend more time online getting Mudspike main site articles up more often.
I will definitely do that. You run his missions on the two HP servers?
So this might be a long section of my reply, and will probably reveal a lot about my lack of knowledge about how DCS MP servers work, so this could be embarrassing.
What I would like to run is mostly geared to my own personal fantasy of online play - which would be very EECH campaign-like. I don’t know that this is achievable in DCS with a constant running mission, or if it would require loading mission segments in ways that some of the dynamic campaign engine missions work. I don’t think keeping up with shorter missions and reloading the server with those saved changes would really work for us.
I’ve been doing most of my flying the past two weeks on the Stoic Frog (SFrog) server which has a lot of attractive features, but I honestly don’t know too much about it (@fearlessfrog probably knows much more about the inner workings of it). One thing I don’t like about it…or any MP server that I’ve visited thus far…is that I never know the current progress or outcome of longer campaigns, generally because there isn’t much discussion about them. I know Blue Flag and ones like that are HUGE and last a long time, but I think those would go beyond the scope of what I’d like to run.
The SFrog server has pretty approachable goals, but runs on a pretty short cycle (10 or 14 hours or something?). Which isn’t a lot of time to get things done (I assume the server pauses when there are no clients playing).
I also always dream of having somewhat realistic or limited enemy activity that you can attrite - sometimes in online play I feel like I have never made a dent in the enemy CAP capability. I get the balance there though…so you shoot down all MiG-29s coming out of Base A and now the guys that log on to play A2A don’t have something to do.
Likewise, with regards to enemy defenses, we’ve seen a nice feeling of accomplishment on the SFrog server by knocking out the coastal defenses…you actually feel like you are making some progress, knocking some holes in the network, but when I leave and rejoin the next day, the mission has cycled (reached the TIME limit as opposed to the WIN trigger I suppose) and it is back to square one. And I don’t know that the SFrog server has limits on enemy aircraft they throw at you…but that does also keep it interesting because you almost always have to have a friendly CAP escorting you, which does make for some great gameplay.
I also always enjoyed the base and FARP capturing movement of the EECH campaign - I enjoyed turning the map BLUE or RED over time - and it had those great primary objectives (like 5 main sites) that you could concentrate on to win the campaign.
And, of course, I love logistics…so I enjoy the ass & trash hauling in helicopters and doing logistics stuff like that.
I might be trying to fit a square peg in a round hole with regards to my wish list for a DCS MP campaign/mission specific to our small group here at Mudspike. I have a lot to learn about what is possible in both mission capability, MP stability, and with the admission that I know nothing about the advanced methods of making campaigns (MIST, MOOSE, CTLD or whatever those are called)…
Yes - fun is paramount. If I can find a scenario that mixes fun with like week-long objectives that can also be enjoyable for a wide array of DCS modules, that would be ideal.
Agreed - throw that on my wish list pile…
Good to know…
Yeah…I like to come back and see progress. Not that a whole map thing where you can spawn in stuff isn’t useful for training…I enjoy those too (and in fact have probably played that type of mission more than others on the Hoggit training server…)
One of us! One of us!
Agreed. I think MP is addictive and if it is fun (and we have a fun group here), it can definitely self-sustain. I mean, I only just started flying heavily a week or so ago and I can’t wait to get back to it. Was looking forward to getting on tonight, but the wife begged me to watch a couple episodes of Orange is the New Black…
Agreed.
Agreed. Hey Europeans…leave us some stuff to bomb when you get up in the morning! 
I’ll continue to research this and maybe start small with some training type missions and we can just see how the server will hold up.