I’ve been doing some more research on the WHITE/NEUTRAL side. As the title indicates, WHITE is a bit more than just neutral. My researches not complete but as near as I can tell, they don’t shoot at anybody even when attacked. While neutrality may lie beauty, be in the eye of the beholder, I would argue that if you attack the neutral Swiss or Swedes, they will shoot back…with a vengeance
Of course I am just talking about the AI. I haven’t tried to play a WHITE aircraft; assume when you pulled the trigger something would come off a rail and go boom.
The AI, not so much. Specifically the ROE WEAPON FREE and RETURN FIRE do nothing, even when being attacked. Likewise if told to Attack a Group, they will not.
I used BLUE as the “control group” and RED has the aggressor group, BLUE will defend itself and shoot first if told to Attac Group or WEAPONN FREE ROE.
WHITE will not defend itself; will not shoot first; will not shoot at all.
Further RED will not attack WHITE in ROE WEAPON FREE. (I assume the same for BLUE). This makes sense; I think it is as it should be.
While I can get RED to initiate hostilities with an Advanced Waypoint Action, the same does not seem toward from a Triggered Action. More research into that today.
That said, WHITE will shoot if told bombard an area, and in doing so take out RED (or I assume BLUE) targets in that area (Ship; Advanced Waypoint Action; Fire at Point; RED ARTY unit in the area). Strangely, RED doesn’t seem to respond to such an attack even with ROE RETURN FIRE. I think this is a case of the AI thinking “WHITE is not shooting at RED; it is shooting at the ground”…and so does nothing.
Using a Triggered Action for RED to engage the WHITE unit that is shooting should work…however the aforementioned Triggered Action issue comes into play.
And I also saw a RED Ka-50 simply disappear when it started a rocket run on a WHITE FFG…which was weird…
Intermediate Conclusions:
- Ideally the WHITE category works well for non-combatant units–COMAIR and other transports, merchant shipping and civilian vehicles. RED/BLUE AI will not attack if only under ROE WEAPON FREE.
- For WHITE combatants, this is a bit more idiosyncratic. Realistically, WHITE TACAIR, warships or fighting vehicles, should not be operating in a BLUE V RED war zone…so keep them out and no problem.
- It appears that, on their own, BLUE/RED AI will make no RED/BLUE v WHITE fratricide mistakes. However, you can direct BLUE/RED to engage WHITE…causing an International incident, etc. This can be useful. (The fact that the WHITE unit attacked will not defend itself can work well into such a scenario)
So far I’ve only done exhaustive research with ships, some land vehicles and a couple of helos. I need to check A2A and more A2G. I suspect the results will be the same.
I also need to check how this works against a human-controlled WHITE aircraft.
If other have similar or different results, let me know.