A small thing but I thought interesting enough to share.
I am still waiting for some hardware bits to arrive in the mail, but I have had the i9 9900K, new motherboard and some new DDR4 for a couple of days now. I’m still waiting for the 2080 GPU plus some new cooling bits, so I can really break this stuff too. One of the DDR4 3200 sticks was dead on arrival sadly, but the nice people at NewEgg were pretty responsive and shipped me out a replacement set next day while I RMA’d the bust ones.
Because they come in a pair, and it is ok to run a single DDR4 stick, I ran yesterday XP11 on 16GB (as the other 16GB was dead). I was keen to check out the i9, even at stock speeds and the old 1070 GPU. Today I put in the new set for the full 32 GB and was mildly surprised to see how much it helped X-Plane 11.
I do use a lot of ‘stuff’ with XP, so that’s a mitigating factor. I’m using:
Active Sky XP (a separate process that comes up in its own window).
Pilot2ATC (another separate app that talks to X-Plane)
World Traffic 3. Using the real-world routes/aircraft packs. A plug-in that loads up in XP11.
XP11 latest beta, in VR at 200% SS.
Zibo 737 700 using Avitab in-built.
What I found with the above today was that I using about 20GB of RAM, once all things are up and ready to fly. As previously using 16GB, it wasn’t like I ‘ran out’, just more that it was swapping to the pagefile or not caching extra stuff. Things do seem a lot smoother, just from the extra stick of RAM alone, in that it’s an obvious thing to notice even with nothing else on the hardware changing.
I think we’re at the case where the sims aren’t using anything like the full 32GB, but they are starting to use more than 16GB, so it’s at the inflection point of if it is worth it or not. For the extra money (2 x 8GB vs 2 x 16GB) I think it is now worth it.