Welcome to Mudspike. I can’t answer your questions… But I like the way you think
Hi @flare2k17 and welcome to mudspike!
I guess you could convert a stick grip and mount it on the stick. Shouldn’t be too hard.
I have no intention of making sticks for this purpose though.
To be decided.
“It will cost you an awful lot of money. Do you have that much?”
“Well, I have a lot of money.”
“Hey, not enough.”
Thank you for the quick response. Do you have any files so i can 3d print one myself? I think if i put some wood weight inside it, it shoud be sturdy enough so it won’t break when pulling on it.
Nothing that is ready for publishing, unfortunately.
bro tryna shift like in nascar
I don’t know, the calming effect of being able to flip the safety up and squeeze the weapons release after someone cuts me off seems like it’d be amazing.
Any updates for the gloves?
The gloves were delivered two days ago. We’re doing the math considering the price. We’re not trying to get rich, but we don’t want to sponsor peoples gloves neither
Expect everything to be ready by the coming week.
What do you mean by “everything”?
Regarding ordering gloves
WOOOHOOO!!!
Finally an update worth mentioning…
About a year and a half ago the stick was scanned. The idea was to reverse engineer the stick from the scan and make printable copies.
My skills and 3D modelling software was unfortunately not up to the task.
The stick was designed in the 60’s and has preciously few straight lines or constant curves. It looks like someone made it by hand, and that’s probably why it is so darn hard to replicate it using parametric design tools on a computer.
A few days ago a friend told me about a new 3D modelling tool called Plasticity.
I downloaded a 30 day trial version and have been tinkering away with it. It’s a steep learning curve, but OMG this is an impressive piece of software! They market it as CAD for Artists and has a really intuitive UI and workflow, unlike any other 3D modelling software I have ever seen.
I imported the scan and started slicing it up, virtually, starting with the base…
I then copied each surface to curves…
And then used Plasticitys Loft and Extrude tools to make a copy of the shape.
It fits!
This seems like the way to go forward to create a 3D model of the stick that I can adjust to the trigger/safety mechanics that I have designed.
(sorry
)
ROFL, that scene is brilliant
Trying other lofting techniques and thought I’d post some pics to keep @komemiute happy…
This is lofting with guides. I tell Plasticity to make a tube between the circles and then have the tube conform to the guide curves… Pretty slick!
I’m TRYING MAN I’m trying!