Combat Pilot or Jason Williams rides again..!

Goshdarnit! I’m about to eat! :tired_face: :joy:

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Zeke’s or Wildcat’s?

Wheels

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It goes straight into VR, so me staring at a black screen until the penny dropped (hey, it’s early here).

Binding of controls is a bit funky in VR, so might do it in 2D.

Seems to work. Sat in an aircraft..

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Well I flew around a bit and landing on the carrier, so that’s good.

An early look for sure, clickable cockpit, some rough performance (25fps on a 5080 in VR) but obviously lots of tweaking to do. Interesting!

VR screenshot after landing and not binding brakes so just fast n furious spun it out :

EDIT: There is a VR guide already with some advice on what settings to have on/off:

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Thank you. I couldn’t find the button. I’m definitely overdue for my vision checkup. :sweat_smile:

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I had to download it from the Steam Next Fest page, the game page didn’t show download button for me.

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I wish I could show this video to myself at 14 playing MicroProse’s 1942: The Pacific Air War

:face_holding_back_tears:

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Sorry to be a Negative Nelson, but the demo is no bueno for me. It is laggy and I am constantly chasing the mouse to find click spots. I got into the cockpit but my extremely low fps and lag made it unplayable. I may still get it on release but tbh, my eyes are on IL-2 Korea.

Anyway, to those who are having success with the demo, enjoy the flying.

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I tried it yesterday and was pleased to be in VR as soon as I started the flight. They are rather brave releasing it as a demo in this early state in my opinion as it was hard going for me. I felt a bit sick due to the very low fps, even on low settings. I think it has some way to go but good on them. I will watch their progress with interest.

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20 years or so since my last flight in a Zero.

It’s like riding a bicycle :wink:

Seriously. Landing on the CV is pretty easy. Ground handling on the carrier not so much…

Still quite bare bones and obviously an alpha / tech demo. But it’s nice to try out something new.

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I just downloaded it and had to go to work. I cant wait to get home and fiddle with it.

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I really like how the controls are setup on this GUI. This is so well thought out. I hope it plays on my system…

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Well, I had my go at it. Seems ok. Got about 30-50fps. After I managed to program the controls I was able to put both on the deck. Seems to need a bit of polish. No real damage model I see. However, the models are beautiful. The Zero is amazingly modeled. The Wildcat is too, its just there is a lot more to see inside the zero. The flight models are not easy. The takeoff and landing seems nicely modeled. I will be keeping my eye on it. It has promise.

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Indeed looks very interesting. I’m hoping VR and clicky-pits is in the works.

What’s with the recent trend of time-limited demos though? I remember in the good old days demos were permanent and didn’t disappear after a few days.