The RTX stuff is nice enough, and because this title has a lot of neon in a place literally called ‘Night City’ it is noticeable when off. Very much a luxury thing though, and the game is still the game with it off.
The biggest proprietary difference on the RTX cards for this game is really the use (almost reliance) on DLSS. That allows for engine rendering at 1080p but then upscaling and aliasing in a way that is very similar to just rendering at plain 4K. It’s like getting a ‘4X’ benefit for your graphics card, and is borderline magic as it’s ‘free’.
It would be great to think that flight sims and/or VR titles start to use DLSS 2.1 in the future, but they tend to be weird and don’t put an emphasis on performance. Nice to dream though.
Gameplay -wise I’m only an hour or two in, but it’s a first person adventure/action title. You do missions, you get to free roam, drive around. There’s a big plot to follow, you can solve things using violence (of course) or do hacking or stealth. You can tell it’s from the Witcher series people (penis size choices etc), as it feels like a sprawling adventure. I don’t personally love the setting, but it looks really pretty and is growing on me.