Can’t wait for the sequel campaign by Ed Sullivan, “The Really Big Show.”
I understand there will be a quartet of irreverent Liverpudlian pilots in it.
Can’t wait for the sequel campaign by Ed Sullivan, “The Really Big Show.”
I understand there will be a quartet of irreverent Liverpudlian pilots in it.
I heard is was a brood of recalcitrant Witch of the West flying monkeys…either would work…
Open Beta update 2.5.4.29167
NOTE: The network protocol has changed. Servers with the old version of the game will not be available.
DCS World
Fixed crash when use trigger “Start player seat lock” with incorrect number.
MP. Improved synchronization of client’s phantoms of AIM-54 missiles.
Ship’s cruise missiles. Fixed a wrong launch orientation of missile.
ME. Corrected unit templates: Hawk SAM Battery standard and Hawk SAM Battery reinforced, S-300, Patriot. Corrected name of Rapira position.
DCS: F-14 Tomcat by Heatblur Simulations
Fixed CTD with Jester sound memory allocation
Sidewinder volume input entries corrected
Removed ‘ECM Jam Toggle’ from the pilot input.
Jester “tune TAC” and “tune ground station” channel number fixed for channels >= 64Y (previously Jester was adding one to the channel number for that range).
Fixed Jester swapping X and Y when using TACAN manual tune.
LANTIRN sensitivity to fog and dust adjusted/fixed. Should now be possible to engage tracking with dust enabled.
Countermeasures mission editor preset loading fixed.
Fixed datalink frequency keybinds not updating panel rollers.
Tuned core and afterburner thrust slightly.
Adjusted inlet efficiency.
Adjusted compressor stall and other engine issue probabilities in SEC mode.
Redesigned FFB model to more closely match artificial feel system.
Fixed SEC mode nozzle behavior (always commanded closed now).
Tweak HUD VVI and AoA error (E bracket) towards realism per SME feedback.
Added Sidewinder circle scan (note: not visible!)
Fixed pilot+RIO ICS hot/cold/override keybinds.
Fixed sticky master caution keybind.
DCS C-101 by AvioDev
Updated CN localization.
Solved issue with telebriefing dimmer moving ADF intercom button.
Hey everyone,
While not strictly Hornet news but certainly related, the improved carrier environment is moving ahead quickly:
1- The new Nimtiz-class aircraft carrier is nearing an early access release. There are a few items to first clean up like deck weathering, the bow catapult controller bubble, and elevator rails, but it’s coming along great. Once a bit further along, GA will make a spectacular video and we’ll discuss the features in greater detail. Once this is done, we’ll return to the Kuznetsov and then the Burke.
2- The deck crew animation for the bow cats is about done, and work has started on the waist cat launch animations for deck crew. This will also be using our new skeletal animation system.
3- CASE I radio communications are now working and being tuned. Once that is done, CASE II and III will be coded. All voice over lines for pilot, marshal, tower, approach, LSO, and departure have been recorded with several authentic personalities.
Our goal is to create the most realistic carrier environment ever done for a PC (entertainment and commercial). All in all, the carrier environment is going to be quite cool!
Thanks
For me personally this is huge news. I love this stuff so much.
You are not alone regarding this stuff. Looking forward to it!
DCS Stable Version update: DCS 2.5.4.29167
ED Forum link: here
DCS: MiG-19P Farmer by RAZBAM Simulations is now available.
DCS F-14 Tomcat by Heatblur Simulations.
Introduced of the DCS Dedicated Server.
DCS World
DCS M-2000C by RAZBAM
-Weapon positions fixed
DCS AV-8B by RAZBAM
-Weapon positions fixed
-MPCD Transparency background fix
-KC-135 MPRS wingtip vortices position fixed
-Ground Proximity Warning System enabled
DCS C-101 by AvioDev
Engine flameout with relight
Engine flameout without relight
Engine anti-ice failure
Chip in oil (including engine damage accumulation if engine is mishandled)
GS and LOC signal failures
VOR, TACAN, DME, ADF and radio altimeter failures
Pitch trim runaway - Nose up
Pitch trim runaway - Nose down
Control stick pitch trim switch failure
Control stick aileron trim switch failure
Rudder trim failure
Left gear extension fault
Left gear retraction fault
Right gear extension fault
Right gear retraction fault
Nose gear extension fault
Nose gear retraction fault
Flaps fault
Fixed dc bus tie and engine anti-ice syncs
Added fuel valve, submerged pump and fuselage fuel quantity syncs
Added partially functioning transfer pumps and start-up sequence syncs
Fixed fuel pumps synchronization
DCS Christen Eagle II by Magnitude 3 LLC
DCS Fw 190 D-9
DCS Bf 109 K-4
DCS F/A-18C
DCS Flaming Cliffs
DCS F-5E
DCS F-86F
DCS MiG-15bis
DCS MiG-21bis by Magnitude 3 LLC
DCS Campaigns
A-10C Basic Flight Training (BFT) Campaign:
BFT08 - Corrected Manual Reversion oscillations.
BFT10 - Corrected altitude triggers. Added F10 Nav Point references for VR.
The Enemy Within 3.0
Mission 02: Updated radio settings for the wingman (35.5 FM).
Mission 04: Small adjustments and bug fixes for radio system. Updated laser code in the kneeboard.
Mission 05: Fixed bug where sometimes the RTB conversation wouldn’t be played. Wingman will no longer speak after he has been shot down.
Mission 12: Updated timing of some voiceovers.
Mission 16: Fixed bug where HVA would be destroyed even if player killed all enemy units.
Mission 18: Fixed rare bug when some players would not hear comms with Overlord.
Black Shark 2 Republic Campaign. Structure of campaign changed. Minor changes in missions.
L-39 Kursant campaign. Changed banking around targets.
Mi-8MTV2 Oilfield: 16th mission, place of emergency landing of 325th moved to the clean place.
TEW 3.0 by Baltic Dragon
Mission 13: Updated positions of some enemy units to decrease difficulty a little. Fixed occasional bug with allied helos not landing on the roof - now they will land beside the main building.
M-2000C Red Flag by Baltic Dragon
Mission 06: Updated F-14 model and loadout. Reduced skill of Aggressor Phantoms.
Mission 11: Updated triggers for Hawg flights - they should RTB when task is complete. If AI flights crash after mission complete it won’t affect the score.
Hang on, are we talking about the railings that automatically pop up when the deck crew raise/ lower the elevators between hanger and flight deck level? Ooh, nice touch!
I’ll be looking forward to counting the rivets on this one. And by “rivets” I mean hatches, DC gear, bollards, cleats, ladderwells, bullseyes…
Tomcat and MiG-19 in Release Version and Other News
DCS World Update
This week we moved both the DCS: F-14 Tomcat by Heatblur Simulations and DCS: MiG-19P Farmer by RAZBAM Simulations out of Open Beta and into the Release version of DCS World. Congratulations to both teams!
DCS F-14 Tomcat by Heatblur Simulations
DCS MiG-19P by RAZBAM
Additionally, other numerous changes have been moved to the Release version from the previous Open Betas:
Please read the complete change log here
MiG-19P Farmer on Steam
In addition to moving the MiG-19 to the Release version of DCS World, we have also released the MiG-19P to Steam this week.
The MiG-19P Farmer was designed by the legendary Mikoyan Design Bureau in the Early 1950’s. The MiG-19 fighter was the Soviet Union’s first true supersonic Interceptor that could exceed Mach 1 in level flight.
Designed to take on enemy fighters and bombers at any time of day or night and in any weather condition, the Farmer was equipped with the RP-5 lzumrud radar in the nose and armed with two NR-30 30mm cannons in the wing roots. The Farmer is also able to carry an array of ground attack weapons that includes S-5M rockets and various general-purpose bombs. It is a lethal interceptor with conventional ground attack capabilities.
We are proud to bring you this exciting addition to DCS World. The Farmer is highly-optimized to work within DCS World and takes advantage of its unrivalled combat environment that only Eagle Dynamics can offer.
Key Features that the MiG-19 Farmer for DCS World by RAZBAM include:
Free Maps and Assets Pack for Dedicated Servers
With the release of the dedicated server, the most requested item from clients has been that dedicated servers no longer must purchase maps and asset packs to host missions. We have been listening, and new feature will be brought to you next week with the 10th April Open Beta! Dedicated servers with “no-render” option activated will be able to host all DC World maps and asset packs for free! We see DCS World Online as a critical feature of DCS World to move forward, and the ability to run interesting and varied mission servers is a great thing for you, clients, and us.
In addition, we will be working on further ways to improve and expand the DCS World online experience.
Sincerely,
The Eagle Dynamics Team
Some News From Wags…
*Eagle Dynamics at Flight Sim Expo
For those curious, I will be attending FlightSimExpo 2019 in Orlando. I’ll mostly be at the Thrustmaster booth to help demonstrate the Hornet, but I also plan to show off some new modules coming later this year. I look forward to meeting many of you there!
Please let the Mi24 be in the list of new modules …
What’s in development just now? Could be a lot of different things
F-16C
MI-24
Fw-190 A-8/F-8
P-47D-30
de Havilland Mosquito
Carrier Modules
Me-262
A-6
The intruder
The earlier, armed, two-seater variant of the Prowler… can’t remember what that was…
F-111
Oooooh I didn’t realise we were getting a vigilante!
F-4E based on those module icons we saw in another post.