January 16, 2022, 11:42am
Post editing. I took another real shot and copied the missile flame out into the screenshot, just for eye candy.
Though from what I know how the afterburner effect works on most modules and seeing how the new effect looks like on WIP screenshots, I have a good feeling that we’ll be able to get a very similar result in DCS soon.
January 16, 2022, 4:12pm
Yeap, shades of the heyday of Strike Fighters 2.
Really nice compositions Clutch
Some pictures from my
WWII training mission.
Potato graphics because I didn’t bother to change my graphics settings from VR to 2D settings
January 17, 2022, 2:57pm
The fact that graphics like that is the new potato standard, is pretty mind blowing…!
True I guess but I know DCS can look so much better than this
January 23, 2022, 5:56pm
I finally got the Zombie Raptor with that shiny mirror coating on camera. Spotted it over Nellis AFB in Nevada.
I like your weathered skins. Really nice job on those.
Dang, you got some serious skill
Nice! I see that the devs have quite a few fixes coming in v1.1.
January 26, 2022, 5:48am
More LHA pattern work. I can’t get enough pedal authority to turn as tight as I need to. I wonder if that’s an FM issue.
January 27, 2022, 2:28am
I registered for the sole purpose of thanking you for that excellent history lesson! Well done sir.
Clutch, are you holding the trim release button while maneuvering? I assumed that you are. because I see you posting on their discord, but thought it worth asking.
Well, thank you. That’s very kind and welcome to Mudspike!
I’d admit, I wasn’t especially happy to have been designed the squadron’s historical officer when I was a young second lieutenant…too much creative writing!
But it wasn’t long before I got sucked in by the story and then I was hooked.