In addition, multiplayer of that nature can place a very real dependency on a publisher’s support. It’s another avenue they love to have in order to force you to buy more from them. “Oh dear, we just can’t afford to keep the servers up for that game you like! Well, the good news is that you can just BUY the new one! Teeheee, that’ll be $79.99.”
As I’ve stated in the past, I’m not a fan of Falcon 4.0 but I love that it exists. It’s almost 30 years old and publishers can look at that and just scream like the aliens in Invasion of the Body Snatchers.
Yah. What was it? 10-15 years ago the whole ‘subscription’ thing gained significant momentum, across all domains. Seems related somehow, if a stretch.
“You will own nothing and be happy”. Of course we had cable TV before that, a subscription…
But before that: the ‘glory’ days of tweaking the antenna to get the channel (one of three) to come in clearly - was my job if I walked by when dad was trying to watch football… But it was free.
You guys, it may have snuck past perhaps not even been in the changelogs, but you should go drop a Mk-82 or -84 or on something. They have gotten an upgrade XD
Not dug deep into this but for some months (last year?) I’ve noticed this happens immediately (within a minute or so) when I try to run DCS on a second computer. Something I had done for several years.
Me and Bot were tasked to take out a “High Value Target Leader (Mr. Big Cheese and his minions were holding a meeting in a house)”. This is in Afghanistan: ‘HINDU KUSH’ campaign…
The “X”'s here are where the first 2 MK-83’s impacted. Note the residual damage on the surrounding buildings!
As mentioned elsewhere, I can ‘drive’ my AI wingman around a bit during the attack phase of the strike. There’s few radio commands but in this case I gave Bot a command to OFFSET RIGHT (he went left so a bug perhaps on my part) so as to attack from a different angle.
Anyway, up until today (haven’t tested this fxn in some weeks) he would do the offset; turn back in direct the target; do a ‘nose-over’ diving attack.
P1 → P2 ->Target in this illustration.
Today he did another offset at the ‘perch’, turning ~45 degrees right (in this example) then dove in. Kinda like I would do it - put the target at 10/2-O’clock and a fist or two above the canopy rail then dive.
Curious what will happen when running this all in the Apache; the Hornet is easy to dbug as you just punch buttons to fly around. May have to switch on Easy Flight Model so I don’t crash while testing?
Hmmm, I’ll be back. Now I gotta know what the Apache Bot does…
Doing some rocket testing, the Zuni has a pretty major effective kill radius now. Using the small bombing circle (200’ diameter) with infantry spaced out from the center, a center hit with the Zuni will kill all the way out to the edge of the circle. A standard 10lb Hyrda seems to have about a 25-50’ effective radius, which is pretty close to the book value for the blast radius. The frag radius quite a bit bigger per the book, but even using just the blast radius it’s still an improvement over the previous damage radius.
FWIW, my Apache BOT did his thing. However he did ignore the altitude I gave him - dove for the deck the ran straight in a hosed the target. Some internal logic there I’m not privy to (standard).