DCS 2.9

Hang in there man! I remember Iraq… A week per patch… Be patient, strategize the downloads and get cabled in soon. Good Luck!

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Thanks man, appreciated!

FWIW I disabled the autotuning when on Wireless and I got a 8 MB/s download when updating my dedicated server via WiFi (better than the 1 MB/s for the client earlier). These are the settings now. Would need to observe if there’s a negative impact when the Ethernet cable is used.

netsh interface tcp show global
Querying active state…

TCP Global Parameters

Receive-Side Scaling State : enabled
Receive Window Auto-Tuning Level : disabled
Add-On Congestion Control Provider : default
ECN Capability : disabled
RFC 1323 Timestamps : allowed
Initial RTO : 1000
Receive Segment Coalescing State : enabled
Non Sack Rtt Resiliency : disabled
Max SYN Retransmissions : 4
Fast Open : enabled
Fast Open Fallback : enabled
HyStart : enabled
Proportional Rate Reduction : enabled
Pacing Profile : off

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That’s good but I don’t have control over the router

It’s a windows setting, settable via cmd shell in admin mode :wink:

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Trying to get back into the mighty Hog and having some frustrations. Any other Hog drivers encountering things like:

  1. 3 out of 7 APWKS not tracking the laser
  2. GAU-8 ineffective against infantry
  3. Extremely tight TGP masking limits
  4. Uncommanded pitch trim being randomly applied/unapplied during flight

It’s been a year or two since I flew her, but none of these four points were ever something I experienced back then. Especially the uncommanded trim. I have no axis/keybind conflicts, and it kept happening over a specific spot in Lashkar just north of Bost airfield. I had an uncommanded nose-down trim input that I countered with nose-up trim, then some time later flying a couple miles north of the airfield, the nose shot up 20 degrees uncommanded, almost like the trim was reset.

Yes to #4 takeoff on 23 out of Kandahar and I turn right. I always get a trim reset. I honestly thought it was my flaps going full up.

I need to pay attention.

TGP seems normal to me. I havent seen anything weird from it

As fot the rest i havent experienced them. Gun seems to work but lately I use the gun after a bomb drop so normally nobody left standing before the gun run. Might be worth checking the ammo type though.

I dont use the laser rockets. I honestly dont see the point.

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Well at least I’m not alone on the pitch trim weirdness. I find the APWKS useful when dealing with infantry or soft targets–particularly when moving–so I can save the bigger stuff for bigger targets. Especially when I’ve been putting bursts of 30mm into a group of infantry and only taking out a third of them, regardless of HE or combat mix.

The pod is driving me nuts because the lasing will often stop due to “masking” when the pod isn’t even masked. In all my other modules laser mask and pod mask are the same, but in the Hog there’s a pre-masking state that screws with the laser. Standard break turns for a designator turn after release seem to interrupt the laser. Once unmasked it continues lasing, but I’d be surprised if APWKS can’t reaquire like the bombs can. That and gimbal roll any time I roll in on target.

If you have this trim incident occurring fairly regularly, I would open the right ctrl-Enter input window that lets you see the positions of your controllers and trim.
If the trim is changing by itself or the controllers are spiking, you will clearly see it reflected there.

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Definitely not the controllers spiking. 30+ modules and the Hog is the only one that does this.

So, truth be told, I’m not sure DCS provides the appropriate tool sets for the APKWS to be used to their maximum potential.

It’s possible, but janky to create in the editor. The JF-17 benefits from them by supplanting a multi-rack of C-701s for guided rockets. But, for the A-10 and US Helos that use them? We really need a more detailed COIN environment.

The name of the game is limiting collateral damage and cost effectiveness. A guided rocket is going to have a smaller blast than a Maverick or even an Hellfire. On a European battlefield in the 80s or even in the modern era, that could seem as not something that’s all that advantageous outside of the cost-savings of a guided 70mm rocket vs. a Hellfire or Maverick.

But, within the scope of a counter-insurgency operation, laser guided rockets come real close to being a war-winner. Keeping the yield to as small as possible to precisely eliminate pockets of insurgent gunmen becomes a real appealing capability for any force prosecuting that kind of conflict. It’s come to the point that we even have guided weapons that forego any explosive load all together in favor of deployable blades.

In a conventional warfare sense, the laser guided rockets come into their own for smaller air arms who might need to really stretch their dollar out. Let’s make up a quick scenario for that:

Welcome to the small nation of Pineland, a small former-Soviet socialist republic in Central Europe that boasts a population of 4,000,000. Since the fall of the Union, they’ve pivoted West in influence. So, their small armed service uses mostly Western kit these days. The Armed Services of Pineland operate an army and an air force. However, they really do lack any air superiority measures and will depend on stronger allies, like Germany and the US, to cover those bases. Their premier combat aviation unit is the AH-64.

Now, Hellfires are expensive to acquire.The math is pretty simple; for every Hellfire they purchase, they can get 4-5 APKWS. Taking a mixed loadout aloft, a Pineland Air Force AH-64 can save Hellfires for T-72s, T-80s, and T-90s while reserving APKWS for BTRs, BMPs, and soft targets.

So, really? I think DCS needs more options if we’re going to be operating on Afghanistan. We need more options in the mission editor to more easily craft the COIN mission and their very specific nuances.

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CHeck the MISC tab in settings. Force feedback was ticked on for me. It shouldn’t be. I was going to test it but I forgot that easy comms ticks on automatically every time for me and then I cant remove chocks. So i “rage” quit and bought the Fenix A319/A321 for MSFS…

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So the reliability of the rocket pod is at best iffy…We used 2.75 rkts for marking only. 30mm was king for soft targets. We honestly rarely carried anything but WP in theater.

EDIT: This was before the APWKS was in service but…at the end of the day a LAU-131 that was built for single use only that some how was still being used 20 years later was and is the launch tube for RKTS.

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Personally I think the APKWS system is great in DCS. You can pack 28 on a Harrier IIRC, which makes you far more effective than if you are limited to 4 Mavericks.

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I do like them for that. It afford you more granularity than Mavericks.

Well, I’m just talking the hypothesized use, realistically.

The real world has a fantastic habit of hurling a wrench into the works and undermining that. Physics, wear and tear, and other realities will always find a way to pee in your cheerios. The GAU-8 might not be ideal for surgical use, but hey if it actually functions well? Sure as hell beats not working.

Plus, a 30mm shell is cheaper than an APKWS.

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Posted 5 hours ago

Stable Version

Current version number: DCS 2.9.7.59074

Next planned update: 20th August 2024 - fix patch

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Of course…

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hopefully its just a fix patch, so as long as they are not “fixing” and map textures you should be ok
star wars no GIF

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https://www.digitalcombatsimulator.com/en/news/changelog/stable/2.9.7.59263/

DCS World

  • User Crash Reporting Tool. CTD related to animation of network client-phantom - fixed
  • User Crash Reporting Tool. CTD triggered by aircraft unloading cargo - fixed
  • Multiplayer text chat window not responsive until player spawns in aircraft cockpit - fixed
  • Visual glitches if GUI scale set to more than 1 - fixed
  • Using TAB key while Route Tool is active disables some other commands and input - fixed

DCS: CH-47F by Eagle Dynamics

@Freak looks like there was a CTD when joining the ch47 as multi crew … possibly why I couldn’t join you in the cockpit

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Umm is ED aware that rockets off the huey only fly N/S right now?

UH-1H Huey Broadside | DCS #helicopter #dcsworld #gaming (youtube.com)

I tried the Kiowa and all was normal, but yep the huey has a broadside now if the targets are aligned E/W.

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