Look, I admit it’s REALLY rough… There was a lot I didn’t really get on HOW or WHY they made some choices with the skin file…
It took me a bit to work this new type of template…
I have two microscopic nitpicks, but I might be able to fix those myself. (Lack of numerals and the flag on the pilot’s flight suit which is still the default Spanish one).
Nonono, as I said I’m still working on it!
I have also to complete the scheme as the gray/olivegreen pattern is all wrong.
has to be way more angular, so to speak.
Also I wanted to ask you if there was any specific numeral to add!
Tell me all of your nitpicking. I want to make it very nice, if not perfect.
A good squadron would be the one I posted above, the JaboG 41, so the numerals would be 41+XX where XX is a two digit sequential number that the sim or the mission designer could assign.
But if that is a hassle I’d be happy with one number, like…84 for example.
So this would be on the tail and on the pilot’s shoulder:
Putting dynamic numbering would take a lot of time… especially to get the number’s right position and size.
I can go for any combination of numbers you prefer.
As for the Shield for tail and pilot, sure!
Pointy nose?
you mean the CC? The skin looks the same on both it seems.
In fact it is a bit weird that the EB model has the gun sight when you look at it from outside, but doesn’t have it when you sit in the cockpit. But that’s the model I think so you can’t do anything against that.