Virpil T-50CM3 with a 20cm extension.
I haven’t played with curves yet, but I added a bit of deadzone (I think 5 or 6) in both pitch and roll axes.
Virpil T-50CM3 with a 20cm extension.
I haven’t played with curves yet, but I added a bit of deadzone (I think 5 or 6) in both pitch and roll axes.
Currently set to 20 on deadzone and 10 on curve, Havent taken off yet but that looked right following the dots in the axis tunning.
This is a Moza AB9
There’s a habit of poor reading comprehension and immediately locking down things….my thread on fixing the broken super carrier lights not illuminating the cockpit anymore got moved to “wishlist” and ignored.
My best landing yet:
So how is the flight model compared to the FC3 version?
I’m tempted but I have doubts that it was not “full fideltity” enough to justify the price of a completely new module.
I haven’t flown the FC3 MiG since ED released the PFM many years ago so I have no reference point (I could jump in the FC3 MiG later or tomorrow) but compared to other modules I fly like the F-4E, F-16C, A-10C, Mirage F.1it does feel like they did a very good job. It certainly is unique. There are quite a few quirks when going fast, e.g. how much you can pitch down is limited at high speeds so you will be constantly trimming which is not surprising for a non-FBW aircraft.
It feels way better in alpha than the FC3 version. It feels more ‘mechanical’ as it should, since this generation of MiG-29 did not have FBW. When set up right, it feels a bit heavy, but also very responsive.
It’s agile in the air, stiff on the ground, very typical MiG handling. All that said, it’s still just a full-fidelity update to the MiG-29A/G. The performance and cockpit are superb, but you already know what you’re getting into. It’s glorious 70s tech and you already know if you want it or not, basically. Its tutorials are, uncharacteristically, bad for ED but the aircraft, itself, is not complicated and you can figure it out easily if you got some know-how. The manual is decent and we already got good tutorials online.
No shame in waiting for a sale one bit, after all.
Made me feel like a superhero on the first df.
Who needs skill if you have luck on your side ![]()
Here are some pretty nice engagements prior to my near death experience ![]()
Absolutely fantastic, but for a second the forced perspective made it look like a giant novelty toy ![]()
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I can see myself literally wrestling that thing to move it and headbutting the buttons.
All these screenshots and videos made me cave. Had some miles to burn in my account anyway that brought it back down to pre-inflation prices ![]()
PSA for Moza AB9 users.
I was having issues getting the AFCS test to pass on cold start. Solution on DCS world forums was to load the Frogfoot profile. This still didn’t work for me. I had to set my dead zone and curves to 0. After that the test passes every time with no issues.
I’m not sure but I would think any other FFB base would experience this issue as well.
I rarely ever do the native training missions because they’re typically garbage, but I was pleasantly surprised this time. Startup was much simpler than I expected. She flies much more easily than the FC3 version…I remember having a hell of a time getting my landings down in the FC3 Fulcrum, but doing the tutorial in the FF jet I greased it.
Also absolutely insane doing in-place turns maintaining about 290kts…it’s like I’m frozen in the sky yet still whipping my nose around without effort.
She also feels really alive/twitchy in the air. Kind of like the Spitfire, which I like. Aileron trim is a bit to gross for me though. I will randomly get some left roll tendency which I try to cancel out with trim, but the trim keeps going from too much right aileron to too much left aileron.
I won’t get because…reasons. But watching the videos has me once again appreciating Russian design logic. You can understand that jet in an hour. The colors and contrast make for instant understanding. I’ve talked to people who worked with German squadrons after the wall came down and they all thought it was a sweet-looking POS. So that’s probably the truth of it mechanically. But if everyhing works (and you don’t have far to go) it looks like a real pilot’s jet.
Yeah, Imagine flying F-104s, Phantoms and Tornados and then getting in a jet that just rips around a corner like it’s nobody’s business and getting a helmet sight with high off-boresight missiles. I heard they got everything out of the jets and that there wasn’t a straight part anymore after the Luftwaffe was done with them ![]()
Getting the ILS (RSBN? PRMG?) to work outside of the tutorial missions has me scratching my head.
At Damgarten I jumped in a jet with 0 waypoints, in the DTC set aerodrome and RSBN to Damgarten. These saved as waypoint 1. In the jet I had 1 selected for both the WP and AD buttons, correct hemisphere setting (was shooting runway 25). The RSBN channel defaulted to 32 which I saw listed for Damgarted in the DTC. The ILS channel window defaulted to 34, which I don’t know if that’s correct or not nor where to find what the ILS channel should be.
So I hit the “return” button in WP mode and it set me up for an approach on some random civil field I didn’t recognize, but the landing mode didn’t automatically come up like it did in the training mission. I switched over to A/D mode, and the nav set me up for approach on Damgarten 25 like I wanted, but again the landing mode didn’t automatically switch. I put the landing switch up to manual and still didn’t get ILS cueing. Not sure what I’m missing and the manual is really thin on that section.
You can find the PRGM (Soviet ILS) on the F10 map when you click the Airbase. Note that a lot of airbases only feature PRGM for one of the runways.