DCS MiG-29A

Clearing fxo/metashaders folders and flying a mission with minimal wind more or less resolved the climbout wonkiness, though I don’t know which of the two variables are the causes.

As I practice weapons employment I can’t help but feel that the radar doesn’t give enough target information. The lack of a TD box makes it hard for me to spatially grasp the target’s azimuth, and the lack of an altitude readout makes it impossible to determine if I hit my target (or if they’re defending) in BVR.

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If I remember correctly the MIG-29 benifited from GCI. In other words they were talked on to a target instead of figuring it out for themselves.

They added a control indicator and I feel like you’re onto something. It looks like trim is pretty centered just as the light comes on when you trim left after running the AFCS bit. Holding it just a fraction longer results in left aileron trim. Also compare the amount of travel the stick has while the aileron trim light stays on. It covers a significantly larger range than the light for elevator trim.

Edit:

I added images and a track

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Just my tiny learnings and take-aways from the first week of having the fulcrum…

You don’t actually need ground power to start the jet, its fine to do it purely from the battery and the APU.

There’s a micro diamond in the HUD that shows the antenna steering. This can sometimes be more useful for orientation than the actual steering cue. It is also great for managing your beam. When its close to your pitch ladder on the right or the range indication on the left of the HUD, you’re maxing out azimuth ability.


Just left and above 00 on the pitch ladder you can see the antenna direction diamond.

Win + T is your friend if you fly with AI wingmen… They love to blast your eardrums via the SPO-15… Win T gives open formation command and that puts them out a bit further. I usually also change it to line abreast from there.

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So, after a week of flying the 29, what is the overall consensus?

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A rocket ship with limited fuel, mediocre radar and radar missiles, very good heat seekers, interesting IRST, low 4th gen navigation and some very interesting quirks/ design choices

And really fun to learn and fly

You can see where the design choices were …

Take off fast, climb fast, get talked on to target, shoot, go home

That’s about it

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Kinda like dating as a teenager.

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That thing is just as annoying as it is useless, the first thing I do after turning it on is to turn off the SPO-15 volume :sweat_smile:

I do include it in my cross checks during engagements but the volume stays off. And I say that as someone who otherwise never turns off his RWR audio :joy:

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Best part is is turns itself of when you start emitting. At least in the front quadrant. It is very unhelpful in BVR.

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Yeah that is probably the only redeeming factor. Death comes quickly and without warning :rofl:

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I’ve had the SPO indicate what I would interperet as a hard lock from an emitting aircraft that isn’t actually locking me.

I find the R-27ER to be a potential edge against AIM-7s, at least those employed by a Phantom. Head on with an altitude advantage I can yeet the things just under 20nm. The problem I have is the merge. I don’t know if recent updates messed with visibility or what but the lack of a TD box makes it hard for me to spot where the bandit is as I approach a merge. We should be coaltitude, and my radar symbology has an aspect arrow pointing directly at me, so we theoretically should be on a collision course yet he (drone, non reactive) blows right past me and I never see him. And he’s a big fat Phantom…

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The SPO is very sensitive. It’ll choose to freak out at the drop of a hat, so maybe play with the SPO settings under the tab “aircraft additional properties.”

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HMS with R-73s are so much fun:

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mig 29 PSA … if you find yourself doing some very high G manoeuvres and manage to flame out both engines, the ground start button is your biggest friend :salute:

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also does anyone else find that they can fire the cannon just using the cannon fire button, without using the first trigger indent bind

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It was inevitable of course, but you guys certainly expedited my purchasing decision. I haven’t done much more than the Takeoff Instant Action flight and one run through the engine start training. My first flight ended up with a dead stick landing because I was having way too much fun with the burners lit.

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Hope you enjoy, Paul! Would you join us next weekend for a Fulcrum fly-in? See here:

Mudspike Kampfklub, October 3, 2025 8:00 PM or October 4, 2025 8:00 PM Get your MiG on, baby! - #1536 by Sryan

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Maybe it’s just me but sometimes I have trouble getting a lock with the HMS. The other day it felt like my ability to lock off-bore was only about 30% of the angle-off it should be capable of.

Yep. The second detent on my Hornet stick is so stiff I hate using it, but when I tested the gun out I noticed the gun symbology popped up simultaneously. I figured the first detent must be for symbology and second for firing, so fixed that up in my controls, but I also noticed the radar computed sight seems a bit off at the moment. I can’t land hits even with the circles lined up.

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Unfortunately I can’t make it on Saturday but maybe on Friday afternoon. :smiley:

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Is there a trick to getting the most angle off with the HMS? Mine refuses to lock on anything until it passes within the bounds of my canopy bow, which is way less than the advertised 60 degrees.