I just leave my throttle mapped normally. I do have a collective, and that is obviously setup to pull for power, but why mess with the rest of my reflexes?
The strangest bug has occurred after installing 1.1. When I load the helo in a mission, there is no visible model except the gauges…and only some of them (digital).
Also, the aircraft will fall through the ground unless I “catch” it with collective. The flight model still works and feels much improved…I think. Any ideas?
I would try re-installing the mod. Delete the UH-60L folder in your \Saved Games\DCS.openbeta\Mods\aircraft folder first.
Agree. I’d delete the old install and copy the new version into the path above. If that fails, download and unzip the archive again.
Following up on this - my issue is that I had downloaded the main GitHub repository as opposed to the release zip. Fail on me.
Good old Github making users question their sanity. I hate that website
Good series of videos with a former CW3 Black Hawk pilot.
Version 1.2 released.
Changelog
1.2
Feature Changes
- Air source requirement added to engine start procedure
- Flight model updated - more accurate torque/transmission behaviour (ETL, mass, etc.)
- Flight Path Stabilization & Trim System improved
- Flare countermeasures added
- Configurable intenal cargo added
- Cockpit model updated for scale
- Many many many wonderful keybinds
Bugs/Corrections
- Wheelbrakes fixed
- Autostart enhancement added
- Damage to ground fire fixed
- Rename wheel lock binds correction
- Toggle Keybinds for CISP/MODE buttons enhancement
- Inclinometer movement bug fixed
- Removable seats added
- uh-60 hover issue with “Solo Flight” Checked in ME bug fixed
- Chaff and Flare Dispensers correction fixed
- No starter/engine noise when starting #1 engine fixed
- Add HDG bug, COURSE bug, radio preset inc / decrease key bindings
- Add more instant Action Missions enhancement
- Heat/Start Air Source switch seems to be inop
- Add rudder binds for keyboard and controller
- Add pitch/roll binds for keyboard and controller
- 10’ ft Hover TQ required does not change with weight increase/decrease
- VSI/HSI Flags showing incorrectly
- APU ON advisory illuminates early
- Collective position
- Pedal authority is too strong
- ICS/XMIT Next and Previous keybinds dont work
- Nr (Rotor Speed) not Driven by Np(Engine Speed)
- Multiplayer Disconnect issues
- Master caution does not appear with caution advisory panel cautions
- [Feature request] Separate key bindings for extending and retracting the fuel probe enhancement
- Have Num+/Num- be default for collective inc/dec enhancement
- Anticollision, Position, NAV, Cabin Light keybinds missing enhancement
- Add more Fuel probe AAR keybinds enhancement
- NG at idle correction
Version 1.3 released. I tried the new FM and IMHO it feels like there is a little bit more inertia in all axis. But that might be because I’ve been flying the Apache so much.
Changelog
1.3
Feature Changes
- Added option for unsprung cyclic
- Added option for pedal trim
- Flight model improvements
Bugs/Corrections
- Stabilator behaviour overhauled
- Added Internal Cargo support
- Added more countries
- Fuel Probe now shows in ME preview
- Wiper switch updated
- Removed SRS script
- Changed bright mode of lighted switches to use CAP panel dimmer logic
- Fixed wind direction
Some VR captures. Syria sure is a beautiful map.