A few weeks ago I started another DIY project.
It started mainly to learn basic design skills in Fusion360 and to improve my 3D prints. Also I have to work with metal, design and use the soldering iron. Something, I don’t need in my normal life as a software developer.
Since the whole thing was not planned as a highly professional game controller, I tried to get by with simple means.
The complete buttonbox, including the multidirectional switches, is completely 3D printed.
The throttle of an e-bike acts as throttle.
Next step is to build the collective base. I don’t have any exact plans for that yet. Just like @Fridge, I would like to build a kind of flight/race rig. So the base will probably be a 80/20 aluminium bracket.
As a damper, I use a motorcycle damper that I originally wanted to install in my MFG pedals.
I’m not 100% satisfied with this solution. Due to the weight of the head I have to adjust the damper too much to prevent it from sinking down by itself. I could work with a counterweight, or try to mount the damper on the other side.
We’re still talking about a collective, right? Sorry! I just had to…
Now that’s just a matter of getting the correct spring dimension. Remember that the spring is just helping the damper offsetting some of the moment. But sure, use a small spring and stretch it too far…
Would a counterweight have to be quite heavy, given it would be so close to the fulcrum in comparison to the other side?
I also wondered whether extending the L-bracket connecting to the damper further out would change things…but sadly my understanding of moment arm physics isn’t strong enough to give you an answer, haha.
A spring or a second damper both seem like viable options to my layman’s eye.
I love the design, by the way - beautiful work! Great use of aluminium extruder bars.