As I said earlier, some people are having some success at importing other aircraft into FSW, and now it looks like someone has manged to get at least some of their ORBX scenery working. Their observation is that some of the ORBX libraries use 32-bit or something, so it is hit or miss…
“Easily? Yeah. Does it fully work all the time? Nope. Orbx scenery is dependent upon Libs or Library files and external apps to function properly. Without those its kinda hit and miss. This scenery along with the airport and YBBN work just fine in FSW. YMML V3 and some others do not. Like I said, hit and miss.”
FSW getting truSKY advanced weather engine today. I don’t own this title due to time constraints, but happy to see continued development. Looks like a twitch stream with devs is live.
Yeah the Friedrichshafen airport seems to have broken taxiways, I was surprised as well to see that I had to taxi on the grass. I wonder if the same bug was present in FSX as this is basically based on that?
Right, i’m a right plonker. I’m very sorry, i thought you posted demo videos released by the dev team, not your personal vids. Thats why i was a little critcal, thought it strange the devs would show off no taxiway.
Well after few quick flights around LZTN I am quite not impressed. Not because of the sim itself. More because of my too high expectation I guess.
Definitely this is Early Access so everything is subject to change and I hope it will go only better and better.
The things I was curious about
DA42 - I didnt have chance yet to take up the DA42 so no comments in this department
Weather - for now, in free flight, there are just weather themes available. I was hoping for possibility of real world weather download, but this is still not implemented
FTX Global - these are actually better textures only. I was just expecting falsely something more from it. Here are two shots, default FSX and default FSW
As already uncovered in Annual thread and as obvious from many online debates, Flight Sim World is only FSX in better graphics.
This is especially true for the scenery. FSW is advertising implementation of FTX Global Textures and the textures are really better than stock FSX. But the ‘Vector’ part of the scenery (coast lines, rivers, roads, etc.) is completely the same as FSX.
On the other hand, P3Dv4 is advertising implementation of Vector, but I am afraid that they applied it only in USA. The rest of the world, together with the textures, is the same stock FSX imho.
Point is that I am not really disappointed by this ‘default’ scenery in FSW. What concerns me more, for example, is the obsolete navaids database copied over from FSX.
But I live in good belief that this will be sooner or later updated.
Here are for comparison your shots from P3D and mine from FSW. One picture is worth hundred words
As much as I like FSW, the P-40 as new DLC is a curious addition, IMO. Perhaps a statement that they don’t plan to be solely a GA sim. Could be the marketing department wagging the dog. I’d be happy if the fixed current bugs before moving on.
The Maui scenery looks great in those free missions (as do the general graphics in your video @damson) but the lack of VR is disappointing in a new title.