Holy Smokes. I’m scared. Sitting here for 20 min. All caustic sinks are gone. No idea if I will make it back
Sound design is amazing (as usual in E:D).
Sound design is amazing (as usual in E:D).
Well that was impressive
Indeed. I tried to fly closer but got massive caustic damage and almost died. Went down to 6% hull but managed to survive with repair limpets and cooking off the caustic effect by intentionally overheating.
That was a really nice gaming experience
Interestingly someone commented on Drew Wagar’s stream that Frontier have tweeted that salvage opportunities will become available as the cloud becomes less caustic.
I really need to try and get back into this one- I’ve just had so very, very little time to devote to any gaming recently.
I would love to get back into Elite, but I have trouble getting past the split of the community with the drop of console support.
If it helps, I was one of those console players who was left out to dry by Frontier, and for a while it really p****d me off. However, I have to give them credit for providing a full copy of the PC game free of charge and copying my commander over. I had to buy a new PC to run it (but I ‘needed’ that for ‘work’ anyway ). I have gotten back into the game since I realised that the core mechanics that I enjoyed so much on console are still there. I no longer feel particularly bad about what happened, even if I accept that they handled the situation dreadfully.
I’m really happy to hear that and honestly that helps to hear they made the offer to the player base. Glad you’re still at it. Perhaps I’ll have to log on and take a look around the galaxy, I still have some engineering to do on a couple of my ships.
Did they ever improve the Guardian engineering grind?
Since it was always intended to be a grind (there was some guy in charge of the design of all of that at the time that I metaphorically hated with great venom) based on the template set by Korean RPG’s, complete with RNG results to determine the success of your efforts, its hard to think they can ever fix that without a complete redesign.
To me, that was the point I started playing less and less, since anything worthwhile was now hidden behind a grind-wall that had the major sin, in my view, of not being interesting in the least, especially since even if you put in all the required work, the random number generated results could easily decide to invalidate all your effort(s).
They kind of did my making Guardian tech melt in the new end game instances like Titans. There is more suitable human developed AX stuff.
You can get some AX equipment for credits now and don’t need to go to the Guardian sites anymore.
Although I found it a quite interesting mini game for 1 or 2 days.
Grinding materials still sucks though…
For me that started with the ‘Engineers’ grind. I never even bothered with Guardian stuff…
The engineering system is unchanged, though the RNG-ness of it is quite controlled. I have found that there isn’t generally a need to grind much unless you are determined to min/max a ship. I just make a point of collecting mats as I go along and then trading for the ones I need when I need them. It’s generally easy to engineer to level 3 or 4 that way which is perfectly fine for most cases. The last time I went out to try to collect a specific material was in the runup to Distant Worlds 2 when I needed some Datamined Wake Exceptions (I think).
As for the Thargoid stuff, all requirements for the human AX equipment have been removed so there’s no grind there any more.
The only one that bothers me a little is the grind to go up ranks in the Empire (and Federation) which I do find very tedious.
Just my opinions.
No lies detected.
This post is 100% true.
I was going to get back into this yesterday when I had a day off…until we got a call from the preschool that my daughter needed to be picked up- 45 minutes after my son’s van came to pick him up for school. So I’ll try again this weekend.
I know there are plenty of a***holes in ED and pvp interaction is part of the game, but this really takes the biscuit!
I just went to Titan Leigong to try to rescue some captive humans. I wasn’t overly optimistic about my chances of survival but wanted to give the game mechanic a go. I managed to weather the 6 interdictions by thargoids on the way to maelstrom, managed to get through to the Titan, and was just trying to sneak in to test the pulse wave scanner when I started to take damage from a group of players! I didn’t stand a chance with my AX loadout.
So beware, there are groups of gankers taking advantage of the Titan situation to mess with everyone. They don’t even need to destroy you, just start shooting and bring the Thargoids attention to you.
Which is why 90% of my ED gametime was solo play… even when I was way out on the rim hundreds of jumps from the nearest station.
I struggle to comprehend why someone goes out of their way and makes such an effort to ruin someone else’s fun… In a game!
Are their real lives that small and pathetic, that the only way they can validate their own existence is by making someone else miserable?
Heck, even though it was an accepted part of the game, at least EVE punished players who did that in HISEC. But the number of players that found it ‘funny’ to gank other players in cheap disposable ships, en masse, is what primarily drove me away from playing that.