Half way(ish) to Colonia now. Been at it about a week. I did the first hundred-plus as normal jumps, then switched to the Neutron Highway router - however, I found a lot of errors in it and ended up going back to the galaxy map planner after the 2.4 update.
After some info from Navynuke99, I found the half way station and decided to head there - although it was a long way from the line I was taking.
Landed on this very interesting planet to scrounge materials for AFM unit refills:
Just needed Vanadium, as I had plenty of everything else - and got enough for 6 refills. I also found a crash site on the planet - was sending my SRV scanner nuts, but I couldn’t find a thing to salvage from it - not even data.
Eventually - another 105 jumps later - I reached Skaudai CH-B d14-34 - the system that is home to Sacaqawea Space Port. There is a weird red haze in a large part of the area where the port is…
It makes everything else appear red, too.
I have been playing in open since I started out, but haven’t come across another soul along the way. When I got into orbit at Sacaqawea I put a couple of calls out, but there were only a couple of AI system security vessels around. I was a bit disappointed - I had expected there to be a few people around, but no.
I then cashed in my scan data - for a nice 15.4 million credits! So if I get about the same on arrival at Colonia - that will be a ‘free’ 30 million credits for my account. Nice.
I also got half a million first finder bonuses - fame at last!
So - off on the remaining 335 jumps to Colonia.
Whilst I am pleased we can use the galaxy map to plan routes up to 20kLY away and include neutron jumps - I am not too impressed with the routing the planner makes. For a start, in the +/- 10,000LY for the remaining trip, it only uses a few Neutron stars and the vast majority are normal, short jumps. I think the trip could be made a lot quicker with more use of them.
But I just decided what the hell - and will knuckle down to it. Seeya in another week or so.