Foothold - Caucasus

May 17th - Foothold - Caucasus (Cold War Era)

As we struggle to come to grips with the recent loss in our community, hopefully taking to the virtual skies will allow us a place and time to connect with one another and start the process of healing. Our thoughts are with Ace’s family and friends in this most difficult of times. He was beloved beyond description.

Do not stand
By my grave, and weep.
I am not there,
I do not sleep—
I am the thousand winds that blow
I am the diamond glints in snow
I am the sunlight on ripened grain,
I am the gentle, autumn rain.
As you awake with morning’s hush,
I am the swift, up-flinging rush
Of quiet birds in circling flight,
I am the day transcending night.
Do not stand
By my grave, and cry—
I am not there,
I did not die.

-Clare Harner



Server Name: KMAS-Mudspike

Direct IP: 98.24.154.237 Port: 10308
Password: mudspike71!

PLEASE..donate to the curator of the Foothold series of missions Leka:

18 Likes

Well, I either took a hard one right off the bat, or this one is going to be different.

Mining Facility sounds innocuous right? Map show 2 SA-8s. I figure maybe a bunker or something, probably some technicals. Decided as this is Cold War, A-10A seems appropriate.

There are SAM’s north of the target at Kobuleti, so I decide to just follow the river up and stay below the mountain tops. Come around the corner on the lightly defended mining facility, and promptly get the wings shot off my A-10 by a barrage of heavy AAA fire. I hit the pickle button on the way down just in case and actually managed to get a Fire Can and some S60’s. There are ALOT of ground units there.

Well, that didn’t go as planned, take 2. Grab a Harrier, higher and faster is the plan. Couple of Sidearms for the SA-8’s that are by now waking up, 2 mavericks for any visible AAA, and 4 CBU’s for everything else. 2 Sidearms kill a SA-19 (that explains getting my wings shot off) and an SA-8. Maverick gets a truck, and an SA-8. So far so good. Lots of AAA, tracers last forever, and when the detonate, confirm as 57mm guns. Lovely. There are almost always MANPAD’s in the area too.

Make my first CBU pass, get a few units, bobbing and weaving to dodge the AAA, punching off flares, so far so good. Get clipped with some ground fire, no warning lights, awesome. Come in for pass number two, repeat of the first, except I’m not able to punch off flares! Apparently, my countermeasure dispenser was a victim of the ground fire. What rises out of the smoke? Of course, a MANPAD. Try to avoid it, no luck. Engine still running, hoping I can limp it back, second Igla comes up and finished the job. I punch out.

There is an enemy convoy headed towards Batumi, REDFOR is off to a fast start. Grab an Apache with rockets and hellfires, solve the problem. I head back to the Mining Facility (George almost flies us into a mountain) and proceed to go winchester on ATGM’s killing AAA. George has spotted the MANPAD by now, and I maneuver to get a 30mm shot on him, BMP blows my tail right off from 3000 meters plus. Glad to see that hasn’t changed. No chance at an autorotation.

There are still a bunch of ground units, so anApache with a full load of Hellfires it is. Proceed to kill everything George can find, and while I’m doing that I realize there is a factory and HQ building on that site. So, we’ll need to bring the big bombs. On the way out, the thought occurs to me I can pick up my ejected self in the Apache. Why the thought of using the Apache do a landing on a 45 degree+ slope occurred to me is a different question. I did not take into account it was also sloping to the side as well as, and managed to catch the tail rotor. It was counted as a landing though, so I skip getting credit for the kills in exchange for not getting knocked with a death/shoot down.

As far as I and George can tell there are no ground units left at the Mining Facility. A harrier with 4 MK-83’s seems like a reasonable choice. Turns out that was not enough, did managed to kill a static hind and one S60 that was hiding directly adjacent to the factory building. I decided to up the explosives and loaded up an F-15E with 2000lb GBU’s.

3 GBU-10’s later the problem has been solved.

I grabbed a CH-47 and proceed to go rescue myself before taking a break.

6 Likes

I’m going to drag a buddy or two onto this to perform our dark magic to make things that shouldn’t work actually work.

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I’d have stuck around longer @jenrick but friends wanted me to jump onto the Isle. :smiley:

All good man!

:joy: I thought the same thing. Right after I put the server up I grabbed a Hornet of the Abe Lincoln with a CAP load-out. Didn’t know what I was doing but managed to kill an Mi-28 with an AIM-7. Landed at Batumi and loaded up on Mk-83s and an Mk-84. Went over to the mining site and did a scream across the valley (perpendicular) and actually managed to drop that 2,000 pounder on one of those factory buildings. Then I think the SA-8 got me.

2 Likes

In retrospect, a F-15E or F-4 loaded to the gills with Mk-84’s rippled along the valley would definitely been the safest option.

Correct me if I’m wrong..but can’t you designate a target with the F-15E ground radar and then do a toss bombing while staying behind the ridges? That seems like a great plan.. :rofl:

2 Likes

Headed out to Kobuleti in an Harrier loaded up with sidearms, and a MiG-23 decided I was on the menu. Take 2, Apache out of Batumi, something blasted my tail off again (not sure if it was 57mm, BMP, or what) and I managed to auto rotate in after hitting a ground attack convoy, and a group of technicals and infantry.

Took a break, and logged back in to see @MiG21bisFishbedL taking off in a MiG-19, gotta love the polished and waxed airframe. I grabbed an Apache, determined to actually do something useful on a sortie. The Blue AI was off and running with F-18’s, F-14’s, and F-4’s zipping around.

@MiG21bisFishbedL pulling out after rocketing the third tank convoy Red had sent towards Batumi.

Under the AI air cover, I went to work in the Apache, hitting the radars for the two SA-3’s, and working on AAA, etc. As I was starting to get close to winchester a BMP apparently face shot me, as I was dead. Unfortunately, George won’t avenge you, and just crashes. Okay time to go a bit faster, but still low.

A-10A time, full house load of Mavericks and CBU’s. Proceed to work over Kobuleti, and knock out the Fire Can at the SAM-Alpha so the big black cotton balls of death stop chasing me as much. Took two full weapons loads to finally clear Kobuleti, and I was down to under 200 rounds of 30mm when I finished.

An AI Blue F-18 took down the inevitable Mi-8, thankfully, and it was time for a triple zone cargo run in the Chinook.


The launchers for the SA-3 at SAM-Alpha were still there, and I didn’t want to leave anything to chance. I originally was going to take up a AH-6, but it can’t spawn at Kobuleti. It was a toss up between the Kiowa and the Gaz, and the Gaz won for the 20mm cannon.

Good looking bird in OD.


Where the map stands at the moment.

I might hop on again tonight, not sure.

In theory, in practice it would probably result in me smacking into a ridge, or tossing a bomb right into a ridge directly in front in of my nose :rofl: I may do some testing to see exactly how well Mk-84’s toss bomb, might be a workable technique.

2 Likes

Hoped back on to find @BeachAV8R taking a touring holiday in a Leopard. Grabbed a Harrier with sidearms and mavericks and headed North to Senaki. Shot myself winchester, and all I had to show for it was the TR on the SA-2 and an SA-13. I would prefer to have killed more radars, but workable, as I can get a bit closer to Senaki now.

Darkness was falling, and there were still a lot of air defenses at Senaki. Low, slow, and PNVS was called for.

While I was ingressing, @BeachAV8R found the enemy tank column.

Couldn’t get a good screenshot of his muzzle flash, but the Leopard handled a pack of T-55’s without trouble.

On the way in I took down a Hind with the cannon (after wasting 3 hellfires, George needs to go get some retraining). Once I got to my battle position, it was game on from a hover. 2 SA-13’s,3 SAM radars, 5-6 AAA pieces, and a couple miscellaneous units fell before George’s deft lasering, and my ham-fisted hovering. I thought about closing in and finishing things off with the gun, but I’ve gotten myself shot down more than once with that idea. So back to Kobuleti, and called it a night.

Not much threatening is left at Senaki proper, SAM-Bravo NE of it has an active SA-6 and 2 S-60 batteries. Definitely be a good idea to take a SEAD flight up that way if you want to be able to work Senaki over in anything fixed wing I’d imagine. It’s pretty much dark on the server, not sure when the sun comes up on this one. So, pack your NVG’s or FLIR.

Current state of things at Senaki.

3 Likes

I figured I would go clear out Senaki but alas, it’s too dark for petrovich to target anything and I do not feel comfortable giving the AI pilot control that close to air defenses.

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I know some servers allow a restart command to be send via text, perhaps that is a option to avoid too much night flying? Kola in this regard was perfect being so far north haha.

I just restarted the server which should reset the mission time.

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Is there a way to advance time in DCS via scripting? Main reason I ask, is I quite enjoy fighting at night sometimes. I get that I’m in the minority on this but it would be nice to be able to advance time to night fall when it wouldn’t impact anyone else, and then cycle it back to dawn for everyone else.

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Server may be down, which might be a good thing for my chore list.

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Honestly I have no clue but I do know some servers have fancy stuff setup for changing time. I don’t mind night I suppose it’s just that the helicopters I’ve been flying so much recently are mostly daytime monsters!

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No honor in sneaking about at night like a lowly ninja! Face death with an open eye and a clear purpose! Osu!

4 Likes

It’s called the Night Attack version of the Harrier for a reason…

Besides the night lighting on most of the maps is pretty decent, and the artists who did the airfield lighting deserve having their work seen on occasion.

All joking aside, using illumination bombs via the shop menu is amazing. Watching the circles of light burst into being, hard shadows of the targets under the flickering flare, as the tracers and SAMs blast out into the darkness beyond. Watching it all fade out with only the flaming wrecks to mark one’s passage. Blasting a site in Cyprus in the Syria Foothold in a A-10A under flares was probably one of the cooler things I’ve done in DCS.

As I mention above trying use the Illumination bomb in the shop menu, totally changes things up as it puts out flares for several minutes (I’d hazard about 3-5 minutes). Do any of the warsaw pact helo’s have illumination rockets? Ironically the Apache, which doesn’t need them, is the easiest helo to be able to use them.

The Hind probably has them I think?

Anyway, for some reason I can’t seem to connect to the server right now. The browser can see the server running but some sort of handshake response appears to take too long.

No such thing as a fair fight :shushing_face:

2 Likes