Until you realise that for every hour in the field doing the ‘fun’ stuff, there are 10 back in barracks doing maintenance (changing track pads, constantly changing ■■■■■■■ track pads… and all the dirty jobs like cleaning and re-greasing parts that the actual mechanics didn’t want to do). That & mess duty, guard duty and literally painting rocks!
Why do you think I transferred to Intel after 3 years?
I still have SB Pro PE and while it is definitely the benchmark for a high fidelity modern tank sim, nothing comes close, at the moment, to portraying the ‘total’ experience of armoured warfare like GHPC.
NB. I never served in combat while I was a tankie, but GHPC gets my sphincter puckering like SB doesn’t.
I work with a good buddy who did 6 years on a 688i, he’s 6’4". No clue how that worked, but he loved it.
I was in ROTC with a tanker, a cav scout, and a infantry guy all doing “green to gold” (non com to commissioned) in college. The non-mech guys stories of garrison life never included the words “pressure washer,” “grease barrel,” or “so much f’ing dried mud…” unlike the two mechanized MOS stories. Definitely left an impression as I was going to sign contract for Infantry till my GF(now wife) entered the picture.
It’s crazy to imagine being in such a hot, uncomfortable, cramped space in a moving vehicle, handling literal bombs, with moving parts that will crush your arms if they’re in the wrong place.
Kind of reminds me of the time I looked inside the cockpit of a BF-109 at an airshow. I was convinced the cockpit was designed for Hobbits. There was no way I would have fit in there. Now a P-47 cockpit is a different story.
Well, when you’re sitting down there at the Gunners station, and thinking of the poor infantry slogging through half frozen mud, it’s really not so bad.
And then, when you get the loader to hand you a hot cup of joe, and ask the driver to turn on the heater, it starts to feel like your sitting in a luxury mansion.
That plus a small gas burner for cooking (eggs on toast for breakfast), a variety of cured meat (salami, etc) and cheese hanging from the turret roof, just like you would see at the local deli… no wonder the grunts hated us
I’ve been playing Prodeus for the past couple of days. It is a high-intensity shooter with a pretty nice combat loop that brings back memories of the old shooters like Doom (moreso the 1990s original than the 2016 remake) but with modern controls and modern (widescreen) display support. With the bonus that you don’t get your rose-coloured glasses rudely torn off by trying to run it on a modern OS. And the “Hard” difficulty is giving me a good challenge (there’s another level above that, but I’m not that good nor that fast any more ).
The game is actually made in Unity rather than a modern port of Build or idTech (I guess Boltgun was made in Unreal Engine too, so I shouldn’t be surprised that it works - but I think Selaco was made in GZDoom for what that’s worth, I have yet to play it though). I have also discovered that people now call this genre “boomer shooters” … which makes me feel old now because I remember playing the games it is paying homage to when they first came out
It’s currently 40% off on GoG and for the sale price I recommend it, if it’s your type of game.
Urgh…i don’t know why i do it to myself, but I’ve been back on DayZ this week.
Walked 22km. Killed a sheep. Got a .22 rifle and watched my kids absolutely panic themselves to pieces when a zombie we were watching follow us for a while, ducked and rolled. Meaning it was a fellow player.
They lost their minds. So much so that this happened
Assuming they’d modelled sheep behaviour to be lifelike, if you’d have waited, the damn thing would have done something stupid and killed itself for you. Probably in the most extravagant way possible.
I miss DayZ. I used to play both the mod and then the early access with manboy. Some fun times and late nights. The most terrifying and funny when we got separated in the dark and I bumped into a player who seemed to be wearing a hideous clown mask.
Last time we played it was seemed like hard work and impossible to find food/clothing and much less fun than we used to have.
Is the Lee Enfield still like ringing a dinner bell to the zombies?
Its taken me a long time to work it out, but i can nearly always keep myself alive now, but its incredibly brutal compared to how it used to be.
Any gunfire is like that. Plus its such a sod to get ammo, its hardly worth it. I do like the sneak attack you can do from behind with a knife. It helps a lot
So I have been replaying the original UFO : Enemy Unknown (1993 Microprose) as I didn’t quite remember completing it “really”. My version of the game had a bug that some times ended up corrupting the battle map on loading and thus made the last mission to Cydonia impossible to complete…
Last night I finally managed. I only write it because in a true cartoonish-lightbulb-over-the-head moment I realized that with all my weapons, workshops, researchers and cash* I could do whatever I wanted!
So- instead of taking all the soldiers I could muster, cyberdiscs, heavy plasma, controlling munitions levels, electro flare and whatnot- I simply picked 8 soldiers with the highest Psionic Strength (To avoid enemy mind control) and gave each one a Blaster Launcher with 7 Blaster bombs each.
One of those bombs is the equivalent of a tiny tactical nuke. It can literally level to the ground anything present on the map- but it’s not just that… they’re frigging guided weapons! You can give them up to 9 waypoints and literally have them weave around avoiding obstacles and pinpoint the payload up the nasal septum of the alien behind that stone structure. And also choose which of their 4 nostrils aim at.
8 Soldiers with 7 nukes each can atomize every square of the alien base in Cydonia.
Three times over.
Time for subterfuge and clandestine operation is over. Now we unleash the hounds of hell.
I have no idea why I never heard of anything like that before but it worked like a charm.
Completed the mission with zero casualties and it was a breeze.
I love this game.
*I played it slowly, with religious care for my soldiers, research and micromanaging everything to the point of madness. It paid out, BTW.
I’m playing Terra nova, strike force Centuri in my free moments. I got a demo disc of it in 1997/96 and its one of the best games I’ve ever played. But god damn is it hard. I’m seriously stuck at the moment.