I’ve been trying to play Wargame: Red Dragon for five years now and just can’t figure it out. Even on easy in the very first campaign game, I get trounced - every single time. I mean it looks amazing, I was able to play R.U.S.E. many years prior to this, but I just can’t get past the click-fest of the first battle. I’m not giving up just yet (again) because it is apparently, according to everyone who owns it bar myself, a very good game!
The first rule of wargame is to let go. Do not try to save everyone, you can’t play every note exactly right. There’s just too many of them. Just make sure all cats are somewhere near they should be and doing something akin to what they oughta be doin’.
If done perfectly it’s a symphony, but for us mere mortals, if we can make it the local fanfare, we oughta be happy.
Beat up on ‘easy AI’ until you feel comfortable conducting the orchestra. Then try a couple of easies, or an easy and a medium. It’s a toybox of destruction, play with it.
Also play at half speed.
It’s really good. One of my favourite games of all times.
I am a perennial victim of rts games that look awesome but I am terrible at. I never got red dragon, but European Escalation was one of the only ones I ever did ok at. Well that and the Star Wars one. If anything RTS games seem like the kings of reality awesome game trailers
Join the club. I’ll be fair to myself and say that I played all of the C&C series so much that I can tear through them all with ease.
But then I try other games like starcraft and have my butt handed straight to me. Gift wrapped.
Take company of heroes 2. I got this for free a few weeks ago from steam. Its phenomenal. But dear lord do I suck at it. CMANO is another. My mind apparently isnt ‘strategically built’
But I’ll challenge anyone to red alert 2. I own that game lol
CMANO, wargame red dragon and C&C are about as different from one another as il2 box, super Mario galaxy and tetras are.
The later two iterations of eugene’s wargame (airland battle and red dragon) get speed controls. Those are excellent because the game runs at about 2x speed per default.
Like I said earlier, do not try to control every unit to perfection. Just put them in a sensible spot and try to keep an eye on the big picture.
Fight defensively. Infantry in wargame can not attack. They can occupy an aggressively forward position, but they can not take one under fire. They’ll die. If you absolutely must get men into a town for house to house fighting, use artillery to suppress and smoke to conceal.
Tree lines and buildings are your friends. Be very careful with air units. Helicopters do need babysitting, they can be insanely powerful but are also quite fragile. Keep your jets in your pocket until you absolutely need them. They are expensive and fragile so do not expect two hogs to win a battle for you.
When I play, I often put the game in bullet time, or active pause and plan out my initial deployment. You guys go here and unload. You guys set up in overwatch from that tree line. You set up on that hill with weapons cold for recon. Then press go and adjust when necessary.
Up till earlier this year I could take on a normal AI by myself, or 2 of them if I were playing coop with someone. The easy were weaker.
Now the normal is about where hard used to be while easy is still the same. It’s almost unbearably fast for the AI to get large numbers of forces.
I figure expert now will attack your base about 60 seconds after game start with heavy tanks and multiple squads of infantry.
As for the Wargame series, I tried playing it but it was just too fast. I liked the Star Wars ones, Galactic Battlegrounds and Empire at War, and I liked Sins of a Solar Empire and Rise of Nations and of course the original CoH which I haven’t played since CoH2 came out.
Never liked C&C or Starcraft or any of those. Well, I did like Supreme Commander 2 as well.
The difficulty levels in CoH2 are a joke. Instead of actually making the AI smarter it seems they just get resource boosts so they can out produce you, primarily in the tank department. Even holding the majority of the maps resources points doesn’t stop them. Tanks still materialize out of nowhere.
You know…I guess that is kind of the issue I have with some RTS games, specifically ones like CoH that are set in a specific time periods the whole resource thing. Games like Warcraft and Starcraft it makes sense, sort of…not sure how you “make” space marines on an alien planet. Same in the WarHammer series but they are still fun (I like the graphics). But a WWII based game where you are managing resources to get more forces? Just doesn’t make sense to me.
You’re not alone there. I struggle with this as well. I’m currently playing through COH2 and was thinking the same thing. It breaks the immersion somewhat
Don’t play the Axis and Allies RTS then, went into a battle with a 3-1 edge in forces, by the time I got to the battle it was a 5-1 advantage for the other side
So I’m playing PoE through GOG and they give you little bales for various accomplishments. Yesterday I got the Chef badge for making 5 food items. Interestingly enough it said the Chef badge was rare with only 8.6% (I assume percentage of players that get the badge)
OK, the first time I played through I think I used food to up one of my characters points maybe once. This is my second play through (the “Rouge Rogue Dwarf” ) and I decided to pump the characters before difficult battles so I made them all food items and just before I start the fight, have them eat, and this made (and bought) a bunch of different foods.
I take if from the Chef badge that doing so is not how most play…or is it?
Looking forward to hearing your impressions. LOVED the series as a kid, though in my opinion it peaked at 3. Pity that one’s impossible to find any longer (or play, if I remember right).
I dont remember the older mw sims very well. There was stomping and zapping and bits of big robots coming off. This one has all that. Its pretty dang fast tho! My mech died in about a minute on the first “free” mission after the opening runs.
If one could tone the speed down a bit (and why not, it’s a single player game!) I could see this one having pretty long legs.
The game does not ooze soul like for example witcher3 did, but neither did last years battletech, and that I still play and love. I guess battletech is not the most inspiring of worlds.
The games’ soundtrack does have power chords, so at least it knows what it’s about
Not regretting blowing 45 bucks on this at all. And if they manage to get VR going, and slow it all down a little, it oughta be awesome like a king crab.