GOTHQ Get Out The Hangar Queens AJS-37 Viggen

What time are you available for flying? My cutoff is about 3.30 pm bst

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I’m just out for a dog walk at the moment and then I should be free bud. Give you a shout shortly :+1::+1:

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It wasn’t a spectacular performance or anything…but I took the Viggen out on an MP server and scored a hit on a Russian defended ship with an RB-04E and came home to tell the tale! One missile hit, one missed and passed the whole group, interestingly…they took a fair amount of flak but didn’t get shot down.

The ship didn’t sink, but it was still pretty neat to come home after a successful online anti-ship mission where I set up a new mission WP, changed the location according to the radar contact and engaged the target. :slight_smile:

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You do not, you are improving.

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Regarding AP

Actually I’m pretty sure they flew wit at least the basic AP mode (SPAK) on all the time. (@Troll, jump on in) - at least that s something I remember reading somewhere in the Viggen literature.

For a typical mission I start the jet, get the CK37 all set up and enter at least the target waypoint. If I have a TOT, I add that also (TID) as it gives you your time to take off. The AP SPAK light should be on (bottom light)

After take off, as I am accelerating I turn towards the first WP, point my nose to get a respectable rate of climb and then select ATT (attitude; middle light). I’m usually not going over 1000m so I just watch my speed (adjust the throttle accordingly) until I hit the desired altitude.

Then I select HÖJD (would that be HØJD in Norwegian? :wink:) …Altitude Hold; top light/button. The jet levels out and, if I’ve planned the altitude correctly, should not hit the ground. Time to get my weapons all set up, add a offset point (although I’d probably do that on the ground if I had time), turn off the lights, etc.

I also tend to try and get in a WP radar NAV update - I find that the Viggen’s INS/doppler NAV system does tend to drift a bit. Not all that important if you have a good visual target but if it is small or obscured, it is nice to have a good alignment. Again, for that you are going to be heads down with the radar so having AP in HÖLD is a good idea.

The AP HÖLD also lets you fine-tune your course - a quick bump L or R on the control stick will move your heading a bit and come back; easy to recenter the dot every now and then.

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Nah, you’re doing fine!
SPAK is the lowest SA06 (Styrautomat06 is a sort of axis damping and autopilot system) and is normally always on. SPAK is just a damping mode and ATT/HÖJD adds autopilot functions, as you described. The aircraft can still be controlled with the stick, only the breakout force is higher.

Indeed it does.
A common trick was to put the first WP at the DER (Departure end of the Runway) and use that as the first NAV fix. Basically takeoff and hit fix. This cured a lot of the alignment issues during ground ops.

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Only works if you are somewhere near the DER on takeoff :open_mouth:

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Isn’t the aircraft supposed to perform an automatic nav-fix on the LS point when hitting a certain speed during the take-off?

I always press the reference button when I am aligned with centre line of runway

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Is there a way to dictate between N/S and E/W lat/long?

I tried to manually punch coordinates into the computer in the Normandy map and I think what happened was, I had the numbers right but I ended up entering coordinates from the wrong side of Greenwich.

I think the only way to get W-coordinates in on the Normandy map is via the F10 Data cartridge method. And even this doesn’t consistently work all the time. Basically you add markers on the F10 map named B1, B2, M3 etc. Then you select the F10 data cartridge via the kneeboard and load it as usual with the 9099 code.

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That explains why my flightplan was a bit bonkers on your Normandy Mission MBot!

Additional question on the F10 data cartridge usage - can you enter a landing waypoint with the F10 map system?

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Yes you can!

Or you can use the predetermined 4 digit code from the field where you want to land to set the LS/L2.

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Surely you can maintain track for a couple of seconds…? Please say yes!

There is an automatic initial fix, yes. But the trick with the first manual fix at the RWY end was done to increase the accuracy. After all, it is a point a couple of kilometers away, with a vector. More manual fixes was still needed, to improve the accuracy, especially on long missions.

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Has anyone tried to gather ELINT data in multiplayer? Been thinking about creating a little python application that will check for new ELINT data and plot it out on a map running on a tablet, phone or laptop networked with the DCS running machine.

This would allow you to fly a ELINT mission in a blue flag environment and then plot a mission with this new data. Does this sound useful? Not even sure if it’s possible in the first place!

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Well, yes and no…usually, yes. however there are a couple of runways where I seem to take up most of their length on the takeoff roll. It isn’t so much going off tracksuit is more about getting the gear up by the time the DER rolls by…I am pretty sure that I was late one time and its had already gone to B2 by the time I took the visual fix…which of course messed things up royally.

Which are a fun part of the whole Viggen experience (IMHO). :grin: Seriously, in the flight planning, it is something to think about. I usually go for prominent land/water features - peninsulas, bends in a river, etc. You need to get the fix fairly close to the target WP for accuracy but not too close that you get too busy in the cockpit. Fun stuff.

Speaking of which…

Just checking with @Troll to ensure I am doing this correctly. This is (supposed to be anyway) the TILS Landing phase 2 (manual pages 142-145 germane). So I match my vector to be a tangent to the big nav circle. I assume that when I hit that point, I am supposed to fly a standard turn to align with the runway?

…and another question…the RB04 selection in the weapons load menu (ME) lists RB04 and RB04 for AI. I selected the former for my self and the latter for my wingman who is AI. I saw this (I am the bottom; wingman is top)


The launchers appear to be different.

Regarding the ESM pods, I think it is marvelous how they can maintain form flying under the most trying circumstances…

And now some nice screenshots.

EDIT: My AI wingman and I worked hard to set up the last shot :neutral_face:…yeah. right… NOT…I hit pause to get a screen shot and only then noticed that my AI wingman was trying to kill me! :open_mouth:

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I wish @Joey45 would do a UK camouflage skin :slight_smile:

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Quick question. Magnetic declination. So you set it and, if so, how the heck to you do it in VR?

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I think I have the. necessary tools to do a skin - I’ve done DTX texture before. Is there a layered Photoshop file for the Viggen?

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