HP Reverb G2

As mentioned above in that mass of words above :stuck_out_tongue_winking_eye:, WMR is doing the reprojection and SteamVR is just being used to turn the feature on or off, as WMR doesn’t have a ‘per Steam library’ entry to use.

How it works is like this:

(this image isn’t ideal, but I found it and in a rush :slight_smile: but you can imagine it right to left as how a game is drawn, distorted and then viewed in the HMD)

So the lens is on the left with a physical shape to give a wide field of view, the ‘barrel distortion composition’ redraw is in the middle, and then the nice flat grid that you can imagine a 2D game is drawn in on the right. The reason for the 140% or 100% (or 100% and 50% on the G2) is that you’ll notice the grid pattern in the barrel shape has more area in it in in the centre. Picture a canvas drapped over a barrel I guess.

So what 140% resolution (or 100% on G2, they effectively ‘build in’ the 1.4 ratio this time to confuse everyone) does is ensure the edge of the grid is also getting a 1:1 game pixel to HMD pixel ratios. That means it’s clear in the center and the edges, otherwise the game pixels look stretched as you get further away from the center.

For flight sims we tend to care about the center area more, so we can read everything clearly, so getting the 1:1 for the middle group of squares means 50% (G2) is fine. For people playing room-scale then sometimes the peripheral being more clear as well is good. Of course it’s also just a balance to get a decent framerate vs clarity as well.

SteamVR measures how often your video card doesn’t make the native refresh rate and provides an ‘automatic’ resolution out of the box. It’s not great, as you could play Beat Sabre one day, and it’ll recommend 250% for you on the next time you play DCS, and your PC will turn into an abstract art installation where pictures of planes are drawn once every 2 seconds. ;). It’s better to set the SteamVR resolution either to 100% globally, and then adjust it as a ratio per game, i.e. 100% in ‘General’ setting and then ‘50%’ in the DCS entry, so you’ll get 100% x 50% = 50%. You can also use the Motion Smoothing setting per app that way as well, so handy.

One thing also worth pointing out with anything VR ish is that it’s eyes dependent, so if it works for one person it might not work for another, we all see differently in fovea details and flicker etc. The general tip is ‘get as many pixels in the center you can without destroying framerate’.

Hope that helps.

PS An old (2013!) but still intro good resource is this: http://media.steampowered.com/apps/valve/2013/Team_Fortress_in_VR_GDC.pdf

Extract:

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Distance projection of eggs is a local speciality a few miles from where I live @BeachAV8R .

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The package you speak of was the best packaging I have ever achieved.

Does @fearlessfrog know everything?

@Discobot fortune

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:crystal_ball: It is certain

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I expected that answer…

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‘Providing all the answers that no-one wanted, since 1970…’. I should get the t-shirt printed. :wink:

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This is the way.

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Of mild interest here :slight_smile:

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My notes on the video (remember the t-shirt), fwiw:

  • Using SSAA x 2 (!) and SSLR on in DCS VR seems like crazy-talk and burning that poor GPU for no good reason (doubling the resolution in DCS only to then halve it in VR etc). I think he said he’s running the resolution at 50% on a G2 and then locking down to 60 Hz, so an odd set-up or maybe I don’t get it. Perhaps there is something in it, but definitely unusual advice I think? It’s like we have fifteen different ways to upscale resolution and no-one knows what they all do so it’s like witchcraft “If you try SS-Eye-Of-Newt at 2.3 then it looks better, but only combined with Bats-Wing-Ansiotropic - give it two clockwise stirs as well!”

  • Someone called ‘theVRPilot’ should sort out showing fpsVR in OBS for performance videos - we need charts not feels! :slight_smile:

  • He showed a lot of AI flights that is really on CPU bound, so could be running a Voodoo GFX and DCS would do what it does.

  • Flat shadows and x2 MSAA seems to be the way to go in DCS until performance is improved. It’s a shame as it does look flatter compared to a nice 4K 2D display.

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So much this. I’m often guilty of just saying “meh…it feels OK” but there is no accounting for what I’ve been drinking or how hypoxic I am (not at the same time of course unless I’m on a bender in Vail). It is always nice to see side by side comparisons with real numbers.

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I mean, it’s good to set stuff how you like it and staring at FPS meters in VR is diminishing returns which could be time spent flying, but in a video called ‘RTX 3090 + Reverb G2 DCS - Virtual Reality benchmark’ I want to see some numbers. :slight_smile:

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This feels good.

This feels…awesome.

Now this…right here…left me gobsmacked.

(Smash that LIKE button!)

This…left me…meh…

But this…right here…

THE MUTTS NUTS!

I’m gonna need a chart. I mean…again…the whole Metric Nuts verus Standard Nuts…

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Hmm…reading the comments in the video…this is something I never really noticed:

“I an (sic) pretty sure that if you get rid of the labels in game, it will help you frames”

Really?

Yeah, kinda what meant recently that I’m waiting for more info from those…hmmm…maybe more attuned? :thinking:

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Mia culpa. I began watching the video at work and realized that if I didn’t shut the lid on my laptop soon, a YouTube shame spiral was close at hand. It began promising enough given the hardware, sim of choice, and “50 fighters” mission.

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I had to watch it at this point in time.

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He did say 50%. IMO that negates some of the sweet spot and degrades image quality compared to 100%.

This.

90 days from today…

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Haha…somehow the YouTube shame spiral is very effective at sucking us in. I blame you for all my hours watching videos about Dien Bien Phu and finding additional articles about specific things related to it (the CIA providing air support for instance)… Just a relentless plunge into the abyss…haha…

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But…but…you’ll miss the Ultimate Rose Ceremony, again :frowning:

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Over my shoulder…I see the Ultimate Rose Ceremony…and then every so often the channel gets flipped to The Voice… :rofl: My wife needs picture-in-picture apparently. She’d probably be a good Forward Air Controller…able to work multiple frequencies at the same time…

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