hoped for engine flame out landing at that point
did you try that already?
…and maybe it could be nice challenge as we did with the F16 before
Systems modeling isn’t bad, although this is not study level as there are a number of items that are not functioning in the cockpit. The flight model seems decent and it is a lot of fun to fly. I haven’t ripped the gear off yet…but I did manage to over stress the aircraft at altitude in a high speed dive. It’s not at the same level as the Just Flight Hawk with regard to systems, but the Hawk is priced $20 more.
Engine out landings in the 104 would be a definite challenge. I can’t imagine it glides much better than a brick. ![]()
Especially since it had engine supplied boundary layer control… The real 104 had to be landed with engine thrust above flight idle, or risk stalling…! Quite the beast!
This is an interesting read on the subject.
http://www.916-starfighter.de/F-104_DeadStickLanding_F-104G_by_SergeMartin_engl.pdf
It barely has any wings to speak of, so yeah, I can hardly imagine anything I’d deadstick less happily.
If 245 KIAS is best glide, I think that I’d feel more comfortable taking to silk ![]()
You are ready to join the professional pilot ranks…!
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He went from flying at 32,000 ft to a dead stick landing in 2 minutes 30 seconds, no warning.
That’s so little time. Incredible. He brought his A-game that day, that’s for sure.
After reading that, I’m going to have to give this a try…but over Edwards AFB where the runways are long and the weather is usually good enough to see what you are doing. ![]()
Lets give it a try ![]()
Lets gooo!
I accelerated to about 400 knots before pulling into the climb.
Going up!
Still climbing, Edwards off to the left.
At 32000 ft I started a turn away from Edwards (I didn’t want to make it too easy), pulled the power back and cut off the fuel…we are now pretty much a lawn dart. I also started a stopwatch. Screenshot taken just before I killed the engine.
Making a 180° turn to head back to Edwards…
By the time the nose was pointed at the airfield, I had already lost 10,000 ft.
After killing the engine, I also deployed the RAT. I will have to test it further to see if it actually does anything, but it looks the part.
Slightly slow, dropping like a rock, but close to the airfield…
Thinking about turning to the right to get positioned for a final.
Looking good…I made a conscious effort to keep the pattern tight to the runway…
Base to final. I knew the turn would eat up a lot of altitude, so I waited a bit before lowering the gear…
And waited a little more…
3 greens, no reds!
Almost there, slowing through 200 knots…time to drop full flaps.
Touchdown!
Brake chute deployed…
Stopped on the runway!
That was quite exciting! From engine cut out to being stopped on the runway was 3 minutes, 58 seconds. ![]()
That 104 looks amazing, as does all the flying boat stuff. I need to buy an extra SSD just to reinstall MSFS now.
You legend! Was that the first try or the culmination of a long, arduous learning process that left the countryside strewn with smoking zippers?
Is that the drogue chute for the main? Its tiny.
Love the skin. Is that part of the default package?
The screen shots and AAR were from my second attempt. The first was also successful, but I barely made the runway and the landing was most definitely’firm’. I didn’t take any screenshots so I had to fly the profile again.
These pretend flights sure are stressful at times! ![]()
I think the chute has a scaling issue. Hopefully they can do something about that. The pilots are also a little bit too small to my eye.
The livery is part of the default package. ![]()






















