MSFS Updates/Patches

Patch Version



  • The title will no longer crash when different input devices/peripherals are disconnected
  • The title will no longer crash when the TBM 930 package is deleted


  • The install process will no longer be blocked after a partial decompression of a package
  • The install process will no longer be blocked when a local user account includes non-ASCII characters
  • The install process will no longer be blocked after a failed connection to servers
  • The install process will no longer display an empty onboarding screen under certain conditions
  • The title will download a critical missing/deleted package to access the main menu even if the save data preference is set to offline (when an internet connection is available)


  • The title will no longer automatically download packages that have been deleted through the content manager
  • The content manager will no longer get stuck in an infinite loading state when checked offline
  • The Creator name of the packages should now be properly updated


  • Significant FPS drop when using Simconnect should no longer affect the experience


  • The performance of the title has been improved when the Display name plate option is set to active


  • The correct currency is now properly updated in the marketplace

New patch notes posted. Source: September 10th, 2020 Development Update - General Discussion - Microsoft Flight Simulator Forums


  • Patch is finishing final testing. Being prepped for release.
  • Patch will be released within the next 10 days.
  • Full patch notes will be released with the patch.

PATCH #2 HIGHLIGHTS (full patch notes will be released with the patch)

Performance improvements

  • ATC updates
  • UI updates
  • Aerodynamic updates
  • Aircraft updates
  • Cockpit visuals and animation updates
  • General aviation system updates
  • General aviation avionic updated
  • Airliner system updates
  • Airliner avionic updates
  • Live Weather updates – (e.g. 225/3kt wind fixed, persistency fixed, etc.)
  • Upgraded multiplayer servers
  • Marketplace updates
  • Content Manager updates
  • Localization updates
  • Accessibility updates
  • Camera updates
  • Bush Trip updates (e.g. completion trigger fixed/Completionist achievement fixed)
  • World updates

[RELEASE] Release Notes ( Update #6 Now Available!


Navblue data has been updated
Navigation data date is now dynamically set in the avionics


ATC window should now list the entire name of approaches
ATC should respond to requests for changing an approach into an airport
User should now have the option to request an IFR clearance in the air even if they have a flight plan entered / loaded in their GPS
ATC should now respond to requests for changing runways while near / on approach to an airport


The Fly-by-wire bank oscillation has been fixed for the Airbus A320neo
The overpowered engine of the Boeing 787-10 Dreamliner has been reduced
Fixed broken plane instruments when switching to Metrics via the options menu
Fixed cockpit interactions that were either getting mixed up or not working on 3rd party airplanes
All liveries should now be accessible in game and properly loaded


Lightning should no longer be triggered in clear skies


The sensitivity curve methodology has been adapted for the different inputs


New temporal anti-aliasing (TAA), along with new sharpen filter using AMD FidelityFX CAS

Any ETA or even rumored ETA on VR? That’s the only thing holding me back.

“On Wednesday afternoon, Jorg Neuman, head of Microsoft Flight Sim, joined Sebastian Wloch, CEO of Asobo Studios, and Martial Bossard, the Executive Producer responsible for MS Flight Sim, on Twitch to discuss the development of the simulator and upcoming patches. At approximately 35 minutes into the live stream, Bossard revealed that the next update, called Sim Update 2, would bring VR support out of the closed beta and into the mainstream release.”


Perfect, thanks! I’m sure it will bring my system to a crushing halt, but I’m looking forward to it.

Now that I have re-installed the whole game again:
Van anyone confirm that liveries made before the latest patch don’t break the game?
I don’t want to ruin it again…


All I can say is that I see no issues so far…

You might want to look at software that helps you with adding/removing/organizing your community folder…

I am happy to announce that after the last patch and a reinstall the game is indeed running properly again. Yesterday I did a quick flight in the Citation Longitude from New York to Langley to test performance over densely populated areas.
Worked fine. Might even make that Mudspike Holiday Flight after all…

This morning I updated MSFS2020 through steam and ran the game for the Nordic update. I was greeted with a black screen, the same as I got when installing the VFR map. I have searched for a solution and it seems a lot of people going back since release have had the same thing happen to them.
There is a fix and it may be useful if have no problems but you want the Sim to load up quicker
I set “flightsimulator.exe -FastLaunch” in the steam launcher and it fixed my problem and eliminates the splash screens which take an age to run anyway

PS it seems 1 Tb SSDs are going to be obsolete soon. Another 86Gb down the pipe for the new update. Glad I got Fibre to the house :slight_smile:


Nice! Will this only skip the logos or will it also skip the update process? Does anybody know?

It goes straight to the checking for updates page


So I have installed MSFS on the new PC and are playing with it… New and faster hardware made wonders for the experience! Still, running MSFS full tilt in VR just isn’t possible with any PC hardware, so concessions has to be made.

Anyway, I noticed the Arctic Cathedral was missing from my home town, and they showed this in the release video of World update 5, so I started suspecting something was not as it should be. The main menu had a poster about this particular update, so I clicked it and learned you have to “buy” and download the update… Is this true of all updates? If so, where do I find 1,2,3 & 4?

In the store, filter for “free” content.


Thanks! I suspected that they were in there, but I couldn’t find a “free” sorting option.
Also, must one do anything else, besides “buying” and downloading?

Nope, that’s it.

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If memory serves, in the Content Manager you can see available free downloads as well.


Posted by: Microsoft Flight Simulator Team

Screenshot by ScenicAtol3300

Microsoft Flight Simulator will be available to play on Xbox Series X|S July 27th starting at 8:00 am PDT (1500Z) worldwide. Can you believe this is the last Development Update where we can say “Coming Soon to Xbox Series X|S”?! 5 MORE DAYS!

In case you missed it, last week Jorg Neumann and Sebastian Wloch dived into the evolution of Flight Simulator and the role technology like Microsoft Azure has played in bringing cutting-edge realism to the title. Enjoy:

– The MSFS team


Click here for the web-friendly version.


Click here for the web-friendly version.


SU = Sim Update (3, 4, etc.)

WU = World Update

ASAP = As Soon as Possible

TBD = To Be Determined

Several Releases = Fixes will come over a series of updates

Ongoing Fixes = An item we will continually be working on

Planned = Scheduled to be worked on

Under Investigation = The team is currently looking into the issue

Not Planned = We will likely not work on this

Started = Work as started on this item


    • General
      • We are preparing the SDK update that is releasing in the next few days! Among many DevMode fixes, WASM enhancements and Visual Effects Editor improvements, we are also about to release a lot of new content to our documentation. More details to come!
      • Today, we are releasing our first Video Tutorial dedicated to the Visual Effects Editor. You can find it on our YouTube channel or watch here:
  • Dev Mode
    • Visual Effects Editor
      • We added a ColorSpaceConversion node to allow you to work either with RGB or HSV.
  • WASM
    • We made the MSFS Platform Toolset compatible with Visual Studio 2019 16.10.x.
    • We updated the toolchain used to compile modules with LLVM 12.


  • As of 07/18, we have now approved 201 (+2) third parties into the in-sim marketplace and – so far 115 (+3) have released 498 products (+8).
  • In total, 1,158 products (+18) have already been released in 3rd party stores and the in-sim marketplace. Beyond that, another 359 products (+2) from 3rd party developers are in production (226 announced, 133 unannounced). In total, over 1,517 3rd party products (+20) are either released or are in development.
  • Airports:
    • 949 airports (+9) are either released or are in various stages of development.
      • 735 airports (+9) have been released on the platform so far in various stores.
      • 406 airports (-2) have been released in the in-sim marketplace.
      • 105 airports (+0) beyond the released airports have been announced.
      • 109 airports (+0) are not announced, but the dev let us know that an airport is in production.
  • Aircraft:
    • 188 aircraft (+3) are either released or are in various stages of development.
      • 56 aircraft (+1) have been released on the platform so far in various stores.
      • 34 aircraft (+1) have been released in the in-sim marketplace.
      • 108 aircraft (+1) beyond the released aircraft have been announced.
      • 24 aircraft (+1) are not announced, but the dev let us know that an aircraft is in production.
  • Scenery:
    • 341 sceneries (+8) are either released or are in various stages of development.
      • 328 sceneries (+8) have been released on the platform so far in various stores.
      • 32 sceneries (+3) have been released in the in-sim marketplace.
      • 13 sceneries (+0) beyond the released scenery have been announced.
  • Mission Packs:
    • 39 mission packs (+0) are either released or are in various stages of development.
      • 39 mission packs (+0) have been released on the platform so far in various stores.
      • 4 mission packs (+0) have been released in the in-sim marketplace.
      • 0 mission packs (+0) beyond the released missions have been announced.


Today there are 12 new products and 10 updated products in the Marketplace.

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Tomorrow, we will have a very special community fly-in hosted by simmer DEEKAY! He will guide the community on a VATSIM IFR flight. This stream will be much earlier in the day than normal to support Asian time zones, so if you would like to join us, plan accordingly for July 23rd at 1300Z (6 am PDT, 10 pm KST). More details here.


Is this a butter landing or what?

Deekay’s Why I Fly video:


NZA Simulations – This company, in addition to some great payware addons, houses incredible detailed freeware airports such as NZMK – Motueka, NZRO – Rotorua, and NZNR – Napier.

In last week’s Community Fly-in stream, we took a look at NZMK – Motueka, and were blown away by the level of detail. There are over 7,000 hand placed objects, over 80 custom assets, and the most impressive in our opinion: you can watch a drag race show on certain days where it takes place in real life. Check it out!


This past week we challenged you to take a screenshot of ” Arctic Tundra“. The winner is featured above. Below are our runner up choices! This week’s Screenshot Challenge: Newbies, Watch This!

Last challenge’s Finalists:

Screenshot by HeKa48

Screenshot by FTLG1174

Screenshot by DeejayBarney

Screenshot by NonSmallJohn

Screenshot by Wisse06

Screenshot by runningjudge

Screenshot by ArcanePython931

Screenshot by forzakingfam

Screenshot by Perretoso

Screenshot by DressingWharf81



Microsoft Flight Simulator Team


Sim Update V ( is available now.
Some 40gb download. I managed to get connected to their servers only on the fifth try - they seem to be busy. Good luck :slight_smile:

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