Wow!
I’d imagine the gunner was saying the same thing
Wow!
I’d imagine the gunner was saying the same thing
Was your gunner the descendant of the sniper from Saving Pvt Ryan?
The Pain Train…
BTR Centipede!
NEW CONTENT
Added temporary RTS mode missions
Added new vegetation models
Added new PBR terrain materials
Added track ruts behind moving vehicles
Rebalanced terrain and sky colors
Added improved rain visuals
Added new separate autoloader audio for AZ carousel (T-72) and MZ carousel (T-64/T-80)
Added rain audio
Added ambient wind and creature audio for forested areas
Added new huge explosion effect for large amounts of ammunition detonating at once
Added reload audio to some weapons
Added MiG-27
Upgraded to new core game engine version
Smoke is no longer black in thermal vision
Added custom thermal signatures for particle effects
Updated multiple visual effects
Improved accuracy of AI gunners in tanks with advanced fire control systems
Added intentional variation to AI gunner aim with machine guns for better effect on targets
IFV gunners now use HE rounds against infantry
Drivers can now help spot targets in front of the vehicle at close range
Adjusted drag modeling on some ammunition to better match real-world firing tables
Updated MG3 audio
Improved the way some audio effects respond to camera perspective changes
Reduced volume on some autocannon audio
Reduced harshness of shadowing on low angled vehicle surfaces
Increased chance of rainy weather in missions
Gain in thermal optics is now adjusted for best contrast based on time of day
Optimized performance of several systems
Switched to an improved ambient occlusion method
Number decals on fixed wing aircraft now randomize properly
Increased turret throw force limit on some tanks
Updated game credits
Fixed excessive parallax offset in Leopard 1A1Ax primary gunsight
Fixed Leopard 1A1Ax drivetrain components being unresponsive to damage
Fixed an issue that prevented AI drivers from detecting vehicles and obstacles ahead of them
Fixed multiple issues in AI driving behavior
Fixed an issue where AI couldn’t hit small targets due to optic parallax
Fixed an issue that could lead AI gunners to fixate on strange scanning directions
Fixed invisible tree trunk colliders existing in certain missions
Fixed decals on Mi-8
Fixed some artifacts in T-64 engine audio
Fixed unwanted roll correction behavior on some optics
I’m curious about this.
Is it something they are testing and that could stay (I’d love this to help the player’s cooperation with allied AI formations) or just an April Fool’s?
Well, I like this.
This is rapidly becomjng the Microprose Tank Platoon I loved so much back in the day.
I cannot wait to try this rts mode
in the mission Native Narration … has anybody actually had their infantry assault the entrenched soviet troops. Mine always seem to just run past and let their tracks get hit with RPGs and ant-tank grenades, also trying to hit them with the coax is like playing whacka a mole
I struggle to hit any of the infantry with the coax
they seem to be psychic … as soon as you move the gunsight on them they duck