Newbie here - Sorry

Hey I said I was being honest with that second track… it’s what I normally do, not what I should do!

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Too impatient for go-arounds Lol.

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I used to be impatient with landings too. Then some SP campaign had me do circuits. I believe it was the MiG-19 or harrier, and that made landings so much easier and more fun as well!

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You might be lucky as my wife refuses to bring me snacks etc while I’m playing DCS.

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Strange cos it looks like its hinged.Ok so did an OK landing now onto the next airstrip. Found the aircraft was indicating doing 80klm when it was stopped , bug or standard Su.

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Many airspeed indicators have a minimum displayed airspeed, if that’s what you are referring to.

We used to call, “Airspeed alive” when the needle first moved to confirm it was working.

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It seems that one of the best YouTuber pilots is doing a su25t series … this is the man whose videos got me into dcs

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Two episodes in and he hasn’t even flown. That’s DCS for ya! :slight_smile:

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Ralphi rocks tho. Can’t wait to see how he teaches flyin’ to the nuggets :smiley:

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I wonder how frustrated I’d be if I started with DCS today; without decades of flight sim ‘training’ behind me. Would I gorge myself on the tediousness, determined to master the beast…or go back to my mega-mega-mega-pixel phone or thumb-operated console. Honestly don’t know…

And: should they have include the F-5 as a freebie? It’s all ‘pointy-like’ (looks like a “real” jet fighter) yet simple to operate: gun trigger and dumb bombs.

I’m actually clueless as to how much guidance there is on how to “do DCS” from a beginners perspective.

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I know what you mean… just looking at the keybinds is enough to put some people off… the first time i looked at what i had to bind for the blackshark and then to meagre amount of buttons on my logitec pro 3d stick … daunting does not come close

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That was me 2017. What I did was come in here. Between this place and @Chuck_Owl’s guides, couldn’t have chosen better.

(it was still frustrating as hell :slight_smile:)

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I think that’s where the FC aircraft shine. You literally need about 10 keys to be able to fly and fight them at the basic level. Maybe 20 to do dang near everything you can do with them. The flight models are good, distinct from each other, and you can certainly still fireball into the ground if you’re ham fisted enough. The systems abstractions allow people to focus on the flying and fighting part, versus the systems part.

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Ah, good point. I’ve not touched those in so long I’d forgotten about them.

There’s some real fun crates in there too. From the hotrod MiG-29 to the A-10A brrrrrt machine, to the mighty flanker and eagle BVR kings and of course the seriously low tech sturmovik the Su-25. I love and cherish my FC3 modules, each and every one of them.

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Real world no airforce is going to let you in a high performance aircraft without mastering a lot of the fundamentals in something much less complicated. For those of us who have been simming for decades (I’ve got about 35 years of flight sim time, some of y’all have considerably more), early low fidelity simulations functioned as trainers. Our abilities ramped up as the complexity and realism ramped up. Making a legit 3 wire in the F-14 or F-18 in DCS today is vastly different and more difficult than doing the same in Fleet Defender. People getting into DCS are jumping into the deepest end of the pool possible.

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Yeah, but quite often ‘sink or swim’ is the best way to learn?

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I’d argue that if you have someone who has to learn (ie the military) it’s a strategy. For something that is solely based on the persons enjoyment and continued interest, that is usually a hard way to keep people involved. To some personalities it’s a great draw, for others it’s an instant turn off. I’m a big supporter of being as inclusive as possible with how people sim, so having casual options all the way to hardcore seems the best.

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@jenrick Agree, I was speaking generically. You are correct that for most, the complexity of DCS in simulation mode can be a turn off.

There is always the ‘game mode’ option though for newbies to ease into it. I have frequently used that simply to get used to the cockpit layout and gauges - e.g. the Tomcat airspeed indicator (from the manual description) had me bamboozled, until I could see it working.

I’m also guilty of firing it up in game mode, with unlimited ammo and fuel if I just want to spend a quick 15-20 minutes ‘blowing stuff up stress relief’ :slight_smile:

Yeah, but they were made out of balsa wood and powered by rubber bands :stuck_out_tongue_winking_eye: