I have 0 evidence for this, but I rationalize this behavior as the people doing it are probably younger and haven’t had enough life experience to contextualize things. I remember in my teens video games were like the most important thing ever and if they weren’t exactly perfect it was literally the apocalypse. You add to that you average teenager has access to a multitude of platforms with a potential audience of billions and suddenly it kind of makes sense. All those stupid things we thought as kids are suddenly very public, and building off the exaggerated feelings of other kids.
You get into the real world, learn about paying bills, credit scores, loan repayment, time and money management, experience actual tragedy and suddenly a video game company embellishing a product becomes much less critical in the greater scheme of things.
(Of course this theory breaks down around the sim crowd where I, in the my 20s, am consistently the youngest person in the room watching the temper tantrums )
All of that said I do think Hello Games deserves some of the beating their taking. I can understand that things get cut in game development. But the failure to mention how drastically things had been scaled back, and the use of a build that had those things in promotional materials is rather egregious to me. You can only Molyneux so hard before it comes back to bite you.