Okay so, I know it’s working (can see the ‘ring’ about the center; little loss in sharpness; none of it significant). Perhaps I just had my ‘thing’ tuned pretty well (mentioned elsewhere, mostly clean OS and driver).
There is maybe a little bit there, perhaps 2% if I had to nail it down. I’ll leave it on for while.
NIS at 80%
The OpenVR settings at .7 (or was it .8? - took the settings from one mentioned above).
PD 1.0, SteamVR | All = 80%, SteamVR | DCS = 100%. Clarity was very much the same, perceived.
My “benchmark” flight is:
3080Ti, AMD 5900X, 64mb RAM, M.2 drive
Syria, sunrise, over Aleppo at 16,500. Plenty of buildings and such below.
Hornet
My usual settings
Then I do a “Stuka Maneuver”, leveling out to put on on an airshow amid the satellite antennas on the roof tops, etc.
Only time I could get it into the low 40’s was when I touched some [setting] buttons I’ve never dared to (with my old box: 1080). I even tried: Shadows High, And default (terrain shadows); Ultra clouds with Overcast 5 preset.
Of course this isn’t with many other objects in mission (planes, trains, automobiles - and tanks, APC’s, etc).
Even so it was basically smooth - I love being able to look to my 3/9 O’clock and NOT see any ‘ghosting’ (I think it’s called - were at those angles it kind of ‘stutters’). And do hard rolls that are smooth over a populated areas. Easier to spot stuff out the side too when it’s not ‘skipping’ like that.
Can’t wait til they optimize DCS. Maybe the addition of a lot of objects (things to do “combat” against) won’t be such a drag. Though I’ve not really tired a ‘heavy’ object count mission yet.