I like to quote Forrest Gump sometimes. “I am not a smart man.” I can relate. Oh, but first: Thank you, @PaulRix! I didn’t use the plug-in because I am scared of adding anything unless I absolutely need it. I’ve been using the “Debug” tool for all of my ASW disabling needs. (And with X-Plane those needs were there). Your post inspired a little searching which led me to “OculusDebugToolCLI” which is in the same folder. The command line interface offers more flexibility than the GUI tool and the line “server:asw.Clock30” results in ASW On @ 30 frames.
I works great so far. And it seems to be far smoother than 30fps even under my moderate load of Quatam River with overcast. The performance is worth a guarded “wow!”. But here’s the real wow. It changes the frequency of the “rotor pass” (like Forrest, I don’t know what to call it. See arrow). With ASW45 or Auto, the “rotor pass” swings in view at a 50% faster rate than 30. Meaning that the rotor visuals are not just a bit of animation. It really is spinning a ~300 rpm! Some of you will say, “well of course it was!” But I am a cynic. I just did not think we were enjoying this level of sophistication.