That’s all fine and good if you happen to be in a timezone where that will work, in a house where that will work (voice comms), and where you can happen to find some people that want to take time out of their flying to hold you by the hand. I tend to fly when I find a gap in my schedule and it can be rather impulsive…so I like the fact that I can fly some training missions when I can find the time…even given the sometimes wonky AI and the sometimes DCS updates breaking missions.
While I don’t think it would happen…it sure would be awesome if they moved all DCS module training to NTTR. I know it won’t happen because they already have a ton of training content written and published for the Black Sea map, and they’d have to probably make NTTR part of the base package. I’d love to have all my training done in a familiar area (not that I AM familiar with NTTR, but I would be).
Yeah, I get what you are saying, but I do find the stories that tie some of the campaign missions together somewhat compelling. I feel like I’m participating in a novel with various levels of quality…but I do enjoy seeing the story evolve over time. I think the reason I like some of the campaign so well is that they are somewhat plodding and training oriented in the beginnings. I like missions where I actually don’t fire a weapon and get a tour of some area with some good dialog. I really need to make some time to try out @EightBall’s Vegas missions (and finish my Advanced Tactical Training, and fly all of @Baltic_Dragon’s campaigns…etc…etc…etc…). So as a predominantly single player player, I do enjoy the campaigns, missions, and DLC that is offered out there. For $10, I can play for 10 or 20 or more hours, and I find some value in that even if I never go back to it again.
That will be fun…!
I’ve played some campaigns where there is a text option (using the F10 menu?) that allows you to pass a mission by selecting it in a context mission. This I feel is a good option for those that run up against a frustrating trigger event or glitch (or CTD) that causes them to lose hours they’ve invested through no fault of their own.
I think some of the problem there has to do with people’s attention span. Personally, I really (really) enjoy a story, a fairly intense briefing with a half a dozen “recon” images, and a solid plan for the mission. I feel like a well crafted mission involves a really nice briefing, planning by looking at maps, intel, being careful with a loadout, and going through a full cold start. Sure - not everyone has time for that, and I think FC3 level aircraft are great for that very reason. There are also times I just want to start up, fly to waypoint #1 and blow stuff up. For that…it’s usually better to just go online since every server has that option pretty much.
Agreed. Even if ED has to hire someone to make it.
Exactly. Let campaign missions be the complex ones. Training missions can be very simple and demonstrate simple concepts in a building block fashion.
Couldn’t agree more.