A pack of QuickStart Nevada missions to augment those the shipped with the Mudhen.
great report!
it inspired me to re-read another great F-15E report
That reminded me how good a writer Chris is. I find expository writing about as much fun as visiting the dentist, but Chris seems to flow naturally between the book and sim. It also reminded me of Matt Wagnerās early influences and how far weāve come since the Janes era, at least on the technical side. Some might argue that the dearth of printed material and the move toward digital delivery a retrograde.
What weāve lost in production value, weāve gained in technical detail. I wonder how many of Spikers could cold and dark start a real legacy Hornet or Mudhen, save the absence of a magic key? Iād venture quite a few. Or a B738 for that matter. Tomcat anyone?
Considering the book, I began a third reading coinciding with the DCS F-15E release. Admittedly, Iām paying much closer to the technical details of missions this time around. I have to say that being able to put myself in the cockpit via VR is the ultimate complement to consuming the book, which I suppose was the point of the SimHQ Read It - Do It series. So much so, that itās not a stretch to feel each activity cognitively imbeds the other.
I went as far as adding a used, but like new hardbound version of Strike Eagle to my bookshelf recently, having previously only owned the Kindle edition. Apologies beforehand, this will probably be an OCD nightmare.
What a Great Collection
I grew up a flightsimmer back in the days when it wasnāt all too uncommon to get a cool printed manual and maybe a printed map and also an actual book to read. Not to mention a nice box with some cool art, to put on a shelf.
Maybe I got spoiled or maybe that just suited me better. I couldnāt carry my computer with me everywhere, but I could bring the manual (or book). To read about a certain conflict and then act it out in the sim, really fuelled my imagination.
Today, I can do pretty much the same using an ipad and a kindle, but instead I miss the story telling sim, to go with my readingā¦
Do You Feel as I do That a Dynamic Campaign will Rekindle some of that Old Magic?
Not necessarily⦠Not for me anyway.
I mean, it could, but a good scripted storytelling campaign is what gets me going.
Preferrably a historical campaign too.
What I miss the most from the olden days, campaign wise, is the resource management of a squadron. Picking who does what and replacing them with new guys and such. That could happen in a dynamic campaign, but just as well in a scripted one. There are some campaign writers out there who makes their campaigns feel very dynamic, if you know what I mean.
Thereās some great stories in the DCS campaign dlc store. Raven one of course, but anything built by that new guy, ground pounder sims is really good too. Most of Reflecteds work. Iād say storytelling is something DCS does quite well, if only mostly for the older modules.
For single player, I donāt differentiate much between scripted and dynamic campaigns unless itās a āin the war from start to finishā like F4 had type.
What I really want, though, is a coop campaign which never seems to happen scripted anymore.
I know this not a popular thought and a bit off conversation, but Iād like a robust quick mission builder. This would help me learn the basics if Iām able to load aircraft,ordnance, weather, targets, etc. Might give me some muscle memory. Iāll see myself out
And Iād say that some great stories can be told in DCS. Semantics, perhaps, but the good campaigns come from someone who use DCS as their tool to tell the story. Not saying this is bad, in fact I prefer it this way. But it is different from back when sims had paper manuals and a campaign.
Yea, DCS does not fit the same form factor as thoae things did. But if you have the hornet, the supercarrier, the gulf map and raven one you get a package that (imo) way outshines anything Janeās ever put out. And thatās disregarding VRā¦
Agreed!
Iāve got to agree with schurem about the Raven One series and Reflectedās Paradise Lost and Fear the Bones campaigns are wonderful.
Right, Iāve seen these sandbox missions from Clutch and meant to have a go but have not and sorta forgotten about them. thanks
Iām redoing my Syria Sandbox from scratch but itās taking a while. All the modern ones I make are very BLUFOR training focused
I really want to make a PG Sandbox but itās so HUGE I donāt know where to put everything.
Hey Clutch, not a deal breaker by any means, but how hard would it be to display or play a radio message when units are spawned by the F10 menu? Could they be synthetic so you wouldnāt have to record them?
For most of themāChannel and NTTR at leastāI have a written message that pops up, but you mean like a text-to-speech voice reading it out?
Either. Iāll wait until you release the new version and try it. I probably missed something, Iāve been so heads down in the Mudhen. Getting better though.