There are multiple Rift S threads and I didn’t want to add another. So for what it is worth this is my 1st day with the Rift S. As I had hoped, the S is a marked, but certainly not revolutionary, improvement in both visual clarity and performance. I should qualify that claim by excluding DCS. DCS has been something of a performance drag recently, at least with the beta. IL2 on the other hand takes whatever the S brings over CV1 and amplifies it by 11. Today I zoomed around “Berloga” (the airquake server) and had the nicest time I’ve had in months. Not once did I pursue the wrong guy. ID-ing, even from a couple of miles away, was a breeze. I use 3Dmigoto’s essential VR mod which provides 10+ levels of zoom but rarely needed it. The headset is comfy and to my grateful surprise, my SteelSeries headphones fit perfectly. I am not sure that I would want to do any roomscale in that configuration but seated at the joystick it’s ok for an hour or more.
One concern I had was how well the inside out controller tracking would work compared to the sensors. So far no problems. In X-Plane I tried finding a head position that would leave me unable to control cyclic or collective and so far have not managed to loose either controller. Is the S a generational leap in VR? Not really. Is it a step up? For me, yes. So far: Happy, Happy.