Rocket League: Mudspikers


#224

Good fun games tonight - that 4 vs 4 double overtimes were crazy…


#225

Your stony silence was unnerving. Was Abby right, in that you were registering unvoiced disapproval in our performance? lol


#226

Well, not being on Teamspeak will make me a bit quieter. :slight_smile: I was on a laptop with an old Xbone controller, and was meant to be watching a family movie but thought I could sneak in a fun game or two. The ruse might have been up when I shouted ‘IN YOUR FACE WHAT A SAVE PEOPLE GAAAARHH’ at the top of my voice on the overtime goal though.


#227

Will be around shortly. @rocketleague


#228

I was playing board games yesterday. Maybe I can play tonight after Arma, will see.


#229

Rhino forgot why you couldn’t make it, until I reminded him that it was Magic: the gathering night.


#230

I bought Project Cars 2 so did that for a bit. The lack of jumping is atrocious though.


#231

Time soon!


#232

Some good fun last night, thanks.

And when I was “focusing”… Andrew mentioned that there was usually a good rotation at goal… And I realized that for whatever reason, I wasn’t rotating to my usual mid-field spot. I was just parked in goal, watching the play from afar. This was also probably part of why in the match prior, when I was bombed like 11 times… all parked in the goal like a stationary target.

So anyway, yea I was trying to get that mid-field movement going again. And probably thinking too hard, lol.


#233

I’m on for a bit of practice, maybe an hour or so.


#234

I’ll be on at 9 latest


#235

and on!


#236

Should be on around 9 again tonight.


#237

Yep, I might can make it.


#238

I’m on now actually. Will be for a while. Abby around 930/10 maybe.


#239

What’s the word folks?


#240

I can do an hour’s play.


#241

On before r6


#242

I’m away for a couple of weeks from tomorrow, so I haven’t died or anything - I shall be dreaming of jumping cars…


#243

We’ll miss you, fearless. Maybe not Abby…she lives with the fear of disappointment in your voice. :stuck_out_tongue: