Sins of a solar empire 2

This one slipped under my radar entirely!

Has anyone played it? I’m a bit strapped at the moment due to horrific humvee related decisions but I’m very excited to play this as i loved the first

It looks amazing

2 Likes

Still have to watch the video but I wonder- is it more like Homeworld or Galactic Civilization?

1 Like

Much much bigger scope than homeworld.

I played the first one to absolute death

2 Likes

I read the Wikipedia article and while it clarified a little - it’s still a big confusing.

So it’s like Total War but in space? So you have a galactic map but the battles are in 3D real time?

It’s the same people who made Gal Civ but it’s not really like that. Gal Civ really was like Civ in space. Turn-based, macro level, combat was steps removed from player control.

Sins is an RTS. Nothing is turn-based, it’s constantly moving. You can pause the game in single player but not MP. You zoom out to the system level (or you have a multi-star map but not more than like 5 or so) but can zoom down to the orbit of one planet or moon. You have a few different factions with differing units/strategies like C&C or Starcraft do.
You build stations and other fixed positions as well as ships and then you go around taking over more and fighting through locals or other players/AI.

So while the combat is like Total War’s 3D battles, the strategic level really doesn’t differ as you just zoom out and pan to other spots to build and research and do diplomacy/trade/etc. It’s closer to Company of Heroes’ skirmishes but each match in Sins will usually last a few to several hours. Much longer than CoH’s under an hour, but far shorter than TW or Civ or Gal Civ’s tens of hours.

The first Sins came out over a decade ago. This is called Sins 2 but that’s a bit of a misnomer as the first addon was so big it overhauled the game and allowed many more to follow. Sins Rebellion was like Il-2 Great Battles after the original Il-2, which then led to Pac Fighters and so on until 46. Sin Rebellion today is very much like 46. Old, with a ton of mods, but a lot of maps and things.

Still, Rebellion was a 2013 release so this one is long overdue. I picked it up yesterday on Steam after it spent a year or so in early access on Epic but have no time in it yet.

3 Likes

Ok, that’s marginally clearer.
Will look for a longplay on Youtube.

I think Solar Empire is more comparable to both Total Annihilation and Supreme Commander! There is no strategy map, rather one very large map that two or more teams move to control in real time!

3 Likes

Oooooooh, now that’s clear! Thanks!

I forgot about Supreme Commander. I haven’t played SC2 since 2012 so it’s not really fresh in my mind!

You did have bases in those, didn’t you? Of course unlike many of these others, you take over the planet/moon/asteroid and then upgrade the population and defenses and get more taxes from it.
They usually have asteroids in orbit that give you metal or crystal currencies.

1 Like

Sins had a very interesting universe, and I used to enjoy the short stories they’d publish to promote the games.

But none of the stuff I thought was interesting in the background story really seemed to translate to the game which was a bit of a disappointment. I heard someone did an RPG in the same setting, but I’ve never played it…

The Sins franchise is a bit unique in that there was never a single player campaign. The backstories of the factions basically came from the game intro before you got to the main menu!

Sins 2 apparently has an SP campaign DLC coming in its roadmap. That will be the first in the series’ history.

2 Likes

If you are a fan of the orginal game you will definitely like this one. The graphics have been greatly improved and there is more depth with the tech trees and building mechanics.

4 Likes

Great stuff. Thanks and welcome to mudspike! Great user name BTW :muscle:

2 Likes

Welcome to Mudspike @GaiusBaltar. 006

Wheels

2 Likes

Thank you sir!

1 Like

that welcome may be withheld … if he has a cylon fleet behind him :rofl:

2 Likes

I’d cope if he brings number 6 along

2 Likes

Number 6 AND Numbers 3 and 8 thank you very much. :wink:

2 Likes

One unique, nice feature in the game is that due to shields, and now newly introduce cripple mechanism – ships won’t blow up when hull goes to zero, but it becomes crippled and is unable to move – not sure yet does it apply to all ships or only after certain level or smth, but I also loved original Sins a lot because it’s the only RTS where I don’t need to hectically dispatch commands to several fleets in order to keep up and managed even against hard AI – I mean, typically I lose against easy in vanilla RTS, so… :smiley:

Being long-time fan, bought it immediately as it was available. Haven’t yet fully grokked it as there are quite many differences to original, but I’m guessing I like the new one even better once I get used to it.

I’d also compare this to Total Annihilation and similar, because scale is very large, but it has a neat, working system to manage it; even though you can control multiple star systems, you can zoom into very small fighter craft if you like., though typically you are zoomed to planet level, as battles happen in the orbit of a celestial body (star, planet, asteroid etc).

Like any RTS, it’s about learning what’s enemy’s rock and your paper against it, but it’s also 4X meaning you need to manage economy and research to make it. You have 3 races, all of which are quite different. There’s no campaign, but you won’t mind because there’s lots of pre-made maps, single-player is great but co-op multiplayer is amazing

7 Likes

Fantastic write up! Thanks for the great info and welcome to mudspike!

Is the user name a play on the Hexen 2 big boss btw?

Who is the best faction for a newbie? I always played as Vasari on the first game but i used TeC occasionally. I absolutely sucked at advent

1 Like