Star Citizen

I saw that SC was having another free trial period so thought I would give it a go. It was … buggy … but there is definitely potential there for a great game. So I pulled the trigger on a starter pack with a Drake Cutter and have been tooling around the 'verse for a few hours. I thought I’d post a few thoughts and screenies in case anyone is interested.

I chose beautiful Orison as a starting location:

Just to highlight the depth of the simulation - it was a windy day and I was watching the blossom falling off the trees by the transit station. Each petal appeared to be moving along it’s own path and there was no pattern or cyclical behaviour that I could see. It seemed like the wind was being calculated for each petal individually and the result was very convincing and immersive. I really like these little touches.

I finally figured out how to get rid of the global chat so I could enjoy the view of Crusader:

My little Cutter - Winnie. She reminds me of Eagle 1, the Winnebago in Spaceballs. I’ve obviously already pranged her against something as the little winglets at the back are missing, however she flies just as well without them:

Making my first delivery down on Yela:

Caught in a storm:

Out of the storm, I took a moment to appreciate Yela’s rings and the shiny spark of Grimm Hex in the sky:

A few more deliveries and a new moon (Daymar):

I thought I’d head in to Hurston and explore a bit. Loreville was an interesting change of scene but the framerate was abysmal. I’m running a 12700K and RTX3070 and in Loreville I get regular drops to sub 15 fps.

After 20 minutes of that my eyes were screaming for mercy so I headed up to orbit. I mistakenly hit pad 01 in the elevator instead of hanger 01 and experienced a little bit of vertigo when I first walked out on to the pad and saw Hurston below.

There were a couple of interesting delivery contracts with pick-ups at the Sakura Sun Magnolia Workcenter so I decided to try to stack them. In theory Winnie should be ideal for that as she has plenty of space in the back for boxes. However, I didn’t account for SC being an alpha. It became almost impossible to keep track of three contracts at once when the ID’s on the packages became corrupted, and although I was careful to stack them on the cargo pads the boxes had a habit of jittering about and moving in flight:

Sunset at one of the delivery locations:

And rising again as I took off:

I eventually gave up for the day and logged out using Winnie’s bed, not realising that this would abandon the contracts and leave me with no reward at all for a frustrating day’s work. Oh well.

I think that’s enough for now. Thank you to those who read this far and if anyone is interested I will post more.

My first impressions as a new player in SC: It’s still very buggy, the framerate tanks whenever I go near Loreville or when a storm comes on, and it’s very easy to win a Darwin Award if you’re not very careful (helmet!). However, it is fun to play and there is a lot of potential! I’m looking forward to seeing how SC develops.

10 Likes

Man, I haven’t tried the game in two years, I was just so busy. Every time I log in I have to learn everything from scratch.
No clue how many hours I already spent just walking or flying around.

And every time I see the huge potential it has, and each time I realize that it is probably never going to be finished. Which is a pity.

A friend over the weekend introduced me to the game for the first time outside of trailers. I gotta admit it has draw. But I wouldn’t mind it a little more complete before I dive in.

This looks awesome:

3 Likes

I’ve been messing around with patch 3.24 and although it has been a buggy mess I’ve actually had quite a bit of fun. My little cutter technically has only 4SCU of cargo space but I managed to complete a haulage mission of 11 SCU of Titanium to earn my Covalex stripes.

Heading up to Seraphim Station from my hanger in Orison:

Getting all 11SCU stuffed into “Winnie” was easy. Making a path through to the door proved somewhat more tricky. The door is too far to the right if you make a channel down the middle and too far to the left if you make a path along the right wall. If it were six inches over in either direction it wouldn’t be a problem. In the end I made a path along the right wall and shoved all the boxes back slightly to enable me to wiggle through whilst crouched.

All loaded up:

Time to head back to Orison. Crusader is looking particularly pretty today:

Cargo offloaded, job done :slight_smile:

I tried several more runs but only managed to complete one - transporting 8SCU of agricultural equipment. Unfortunately, there is just not enough room to place two 4 SCU boxes side by side and still get through the door, so in the end I balanced them on their ends in a kind of L shape. I think it would have been easier to stack them one on top of the other but at the time I was getting a bit frustrated and went with what worked first.

Of my other runs, three failed due to client crashes (one of which required a repair of the OS before I could boot back up), one failed because I spontaneously died before I could land in the hanger, and one failed when the server crashed. The server came up again quite quickly but from that point on the hanger floor lost its solidity and I couldn’t unload the cargo without falling through. Well, I guess it is in alpha.

I also received two fines of 20,000 credits each for apparently not stopping quickly enough and earned 33,000 credits, giving a grand total of -7,000 credits. That’s right, I actually LOST money hauling cargo - space trucker of the year here :roll_eyes:

2 Likes

I backed the kickstarter for Squadron 42 a dozen years ago, and I have no clue what mohttps://forums.mudspike.com/tagsst of what you were saying meant. I haven’t even installed the launcher in probably four years.

Looks like fun though!

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SCU = Standard Cargo Units. The 11 boxes I loaded in for my trial run were all 1 SCU in size. The recent patch has physicalised all the cargo and commodities etc and introduced haulage missions so I thought I’d have a go. And I was impressed at how much I could fit in my little cutter, Winnie :grin:

1 Like