From the Storm Birds article:
At this point we don’t know how “serious” of a sim this is going to be. With the bar set high by the likes of X-Plane, DCS World or IL-2: Great Battles, is MicroProse making a detailed simulation of a B-17 or B-24 with every switch, dial, electrical and control system modeled? Is the aircraft going to fly by the numbers and have a detailed physics model to guide how it flies through the air? Or does it eschew a few of those features in the pursuit of being a little more accessible?
An excellent point. I personally would prefer they focus more on some of the other systems (a fully working norden bombsight for example, or maybe the gunner sights in the ball or ventral turrets), then trying for A2A levels of flight accuracy. Did the B-17 and particularly the B-24 have their flight quirks, absolutely. However for a lot of a mission you are boring a hole in the sky in formation. Additionally if the AC are supposed to be rivet perfect, you know “that section” of the fan base will show up with pitchforks and torches for any issues they observe. I’d personally prefer a 90% implementation, with full/very high fidelity in some other areas versus spending that effort on systems modeling the AC.