I never played B-17 II. I played so much of the first B-17 that the loss of MP and the fighter element just annoyed me so much I never bothered.
I did play many hours (time compressed!) in B-17 for several years though. The crew mgmt screen you would switch to and try to revive your downed tail gunner in the middle of an attack while also trying to line the sight up on the target…
Same here. I bought B-17 II, but it was so plagued by poor performance that I dropped out after a mission or two.
Played the out of he first one, on my Amiga, though…
I flew many hours over a couple years playing the second game. It was so cool, the scale and the battle damage and crew management aspect. Bringing back a wounded bomber was probably the neatest challenge out of all my flight sims at the time.
Then the fighters were pretty well modeled too, I thought. It was a lot of fun. I hope they hit the mark on this one, it has the potential to be incredible.
(just showed up in my email!) (Sorry not sure why the image isn’t showing, it’s a newsletter update about the mighty 8th. Editing this in cause just posting the link and ‘look what came in my email!’ sounds a little sketchy )
I’m not sure if those screens are proprietary or not (PC Pilot magazine). Unfortunately, without much research into it…I think I agree that they need to be hidden here. Apologies, but I don’t want to step on any toes.
I am ridiculously excited to see what Microprose has coming for WWII sims/games. Like, Cliffs of Dover excitement level (and we all know how that worked out) but I don’t care.
Outerra already exist since years, if you are not a fan of pure sandbox world engine and build all from zero. It will be as good or boring as it was since public access many years ago. My hype for outerra died years ago when the project died also into something that or community do something or its like as fun as many other sandbox games/engines that already exist and much more featured. Outerra alone is as fun as if you get Unreal 4/5 engine as a sandbox “game”, yyou can do whatever you want, and community can build things for it…
What i’m more excited and hyped is what MPS will do with that engine to produce full featured and complete games like B-17, Apache, …