I tried setting everything to potato quality.
Still got 40. The only thing that makes it jump to 80 is staring at an empty sky. If there is even a small part of ground it goes to 40.
I tried deactivating ASW just for the lulz (RCTRL+NumPad 1, reactivate with RCTRL+NumPad4) and indeed got mostly values in the high 60s range.
But man that ASW is awesome. Very smooth. I immediately turned it back on.
I set everything back to high and tested a few single settings.
grass/clutter has a huge impact and was the reason for the drops when flying very low. I deactivated it for now.
Pixel density obviously has a big impact. Since I cannot see the difference between 1.0 and 1.2 I set it back to 1.2 and instead activated MSAA to 2x, because I can see a huge difference there.
With the settings I have now I can fly the C101 over Las Vegas or Tbilisi without any stuttering, tearing or other unpleasant things.
Pixel Density 1.0, “High” button in the controls menu, then grass/clutter 0.
Next up: test more complex planes that will presumably have a lower frame rate, such as the A-10C or the Hornet and see if I have to lower the settings a bit.
Then try a busy mission. Does anyone have a nice busy training mission to fly around in? I lost mine when my old PC died it seems.
Edit:
Some more observations:
I tried the Hornet, the Warthog and the Tomcat and performance was good in all of them so far.
Hog cockpit is a major disappointment. It is hard to read the text in the cockpit (CDU for example) and VR zoom is making me horribly dizzy. I wish it would just jump and not zoom in smoothly.
Hornet and Tomcat are similar in that regard. Turning on the instrument and panel lights makes it a tad better
the good thing about the Hog is that I know most of the buttons well so I don’t need to zoom in often. I will set up my HOTAS for that plane next.
flying fast is definitely making me more dizzy than flying slow. It feels exciting though.
Noobs probing the dizzying depths of a reality far more virtual than we’d ever dream.
Faster, faster, twirling wings, swirling trees!
These tiny letters dance before my eyes,
No matter, master arm on and set loose the dogs of war.
What are these pangs in the back of my head? Pay no heed, there’s a need for speed!
Lean in, look closer, is that radio set to 129.5 or 123.7?
Then suddenly the hammer comes down, lunch no longer. Up is down and down comes up.
Yesterday I didn’t feel too well so I did a flight in 2D.
I made a new HOTAS setting for the A-10C and tested it though. My old one was relatively nice but it relied a lot on 3rd party software features.
I also put the rest of the features that I was previously using the keyboard for (throttle idle detent, rearming window, and a few others) on the HOTAS now, so with VoiceAttack and my new HOTAS profile I can fly whole missions without touching the keyboard.
I haven’t flown the Hog in some months so I am a bit rusty, but I managed to cold start it, fly to an area and drop bombs (dumb, cluster, LGB and JDAM), shoot Mavericks, rockets, and the gun and navigate back.
Right now I wouldn’t say I am mission qualified but I think I will be in a few more flights.
Now I only need a way to replace my kneeboard. I always noted down frequencies for comms and navigation, push times, target coordinates and the like. That’s now impossible. I wish there was an ingame grease pencil to write something on the canopy like Hog drivers do in real life, or at least some way to put stuff onto the kneeboard before and during the mission.
How do y’all do that?
Also: I now see that the cockpit needs some updated textures. Does Ricardo’s Horse of War HD cockpit (last maintained by Devrim IIRC) still work with the most recent version of DCSW? I always used that one.
Stay away from helicopters at the beginning! I am not prone to motion sickness. I even managed to “keep my cookies down” onboard USS GUAM while skirting around a hurricane…but that’s another story.
I downloaded the freeware Hughs MD500 for XP. It is pretty good. After a bit I tried to make a nice “precision” la ending on a helipad - ORBX airfield scenery so lots of detail. I found my head moving in one direction, the helicopter moving in another and a false feeling of motion/gravity on my body. Didn’t get me sick but was unpleasant.
Surprisingly a short flight in the DCSW Huey didn’t make me dizzy, at least not nearly as bad as combat.
But yeah, turning and sliding and moving around vertically in the air instead of flying mostly straight is definitely something that keeps me away from flying more helicopters. For now.
Haven’t checked yet - I have been X-Planing for the past couple of days - Hurricane WX flying!
Will check later today…if our power stays on. Evidently the new 5000 W generator is for keeping the refrigerator running and some lights on…not my Flight Sim rig
I have Dirt Rally installed and ready to go.
But… I fear the worst actually. That game can give me motion sickness in 2D…
I’ll get to it eventually. Probably when I feel fine in DCSW planes.
My experience with the Oculus was similar- as long as I kept away from ground-surface movement I was in heaven!
DCS (both helos and planes), Elite Dangerous in space (more on this later), IL 2 Battle of Stalingrad, War Thunder planes… all was great! I easily sank over three/three and a half hours in my first sitting without problems…
But then problems started when I first landed on a planet in Elite Dangerous.
As soon as I had a visual reference for movements (i.e.: the planetary surface) I started feeling queasy.
When I changed game and jumped into Assetto Corsa I had a major gamestopper.
I literally stepped into Nauseaville, and quickly became Mayor.
back to planes I tryed War Thunder and as long I was flying all was good, should I fight on land with tanks- Hey! Welcome back to Nauseaville, population… ME!
Physically it has to do with the discrepancy between the movement perceived by your eyes and that NOT perceived from your body, but I wrote too much on the subject already…
Ok, both mods work.
And I even made a chimera out of them to enjoy better textures and clearer text.
Ricardo’s alone looks a tad better but I think this will work well in VR.
I’ve been thinking about @Aginor’s inner ear issues…
As you all know I’ve got a real airliner pilot’s seat to go with my simming PC. It has a 4-point harness.
I’ve noticed that when I buckle myself in, I have an “easier” time flying in VR. I’ve never gotten nauseous in VR but I have noticed that I tend to “slide/twist” around (for lack of a better term).
This is much more noticeable in XP11 than DCS. A while back I decided to “buckle in” and the difference was amazing. It may be that being “fixed in place” like that provides a reference.
Then I thought of @Aginor…I’m not saying it will work, just a thought.