I noticed this as well, when I installed a harness in my SimBox.
I have never been nauseous in VR, apart from a short dizziness in the DCS Gazelle, once.
The harness restricts large rotational and forwards/backwards movements, which I think helps keeping the sensory system calm…?
Nor have I ever fallen out of my seat, but still I feel more secure in my harness. Maybe because I’m used to fly like this? I don’t know?
Feeling securely strapped in probably gets rid of any vertigo sensation. I know I really don’t like ladders, or cliff edges, building ledges etc, and you would think that it would be worse in an airplane, but you feel very secure when buckled up. The human brain is a strange and mysterious thing!
I think I am getting better.
I flew a training mission in the ol’ Hog today. Cold start, then went on the range, dropped a few bombs and even made a few gun runs, then flew home and landed.
Still not happy that I cannot easily read stuff on the MFCDs. If I didn’t know the plane so well I would have a hard time.
I have to get used to the VR zoom.
But yeah flying around doesn’t make me that dizzy anymore, and it is getting more fun.
I think I solved it. That’s one thing where pixel density really helps.
I set textures, water, and shadows to medium, terrain to low, and decreased tree distance to 80%.
Still looks fine IMO and allows me to set pixel density to 1.4, which makes displays and button labels easily readable. 1.6 would be even better but it stutters a bit.
Also I am an idiot.
While trying to find good settings I made gun runs with the A-10C (burning stuff and flying past it on low level impacts frame rate. If it stays OK then the settings are probably fine).
…and maybe I did a few too many. Now I am pretty dizzy again. Grrr…
Sounds like you have less a fear of heights and more a fear of exposure. That’s the way I feel on hikes in the mountains where you feel like you could tumble down the side at any time.
I would think anyone that watches that movie would get a little sweaty palmed. What a great film. If you haven’t seen it - check out the film Meru if you get a chance. Same film crew (Jimmy Chin and company) and his wife directed it…
Back on the subject…possibly more of a question for developers however…
…so I took the default XP11 MD-80 out for a spin in VR yesterday. It was readily apparent that I was flying a big (OK, “bigger”) airplane. Just taxiing out was a new experience. I felt I was handling the aircraft very differently than I did when I flew comair jets using a monitor.
Again, it was mostly the feeling of size which came from VR. Which leads me to my question:
Is the VR perspective always “correct”, across the board? In other words, is there something inherent in a (well designed) VR cockpit module that makes it feel “life size”? Or are some developers or mods that “capture” the correct perspective and others that do not?
From a practical–and financial–position, this is important for me. I accumulated at least a few hundred FSX aircraft over the years which probably totaled up to a five figure price tag. I don’t–and my better half really doesn’t–want to repeat that “process” with XP11, so I am trying to find a focus, i.e. GA, COMAIR, Heavy Metal, helicopters, etc. (I’ve ruled out military TACAIR for XP11 - that will all be DCS.)
Until yesterday’s MD-80 hop I thought I had settled on twin-turboprop GA/COMAIR Commuter…now…that FlyJSim 727 Series Professional V3 is looking pretty enticing.
Flying the Just Flight Hawk around the Mach Loop (I believe you have the OrbX TrueEarth GB South scenery?), in VR is worth buying the Hawk for IMHO… You would think I would be bored of doing that by now, but I still haven’t moved past the WOW stage…
As for the scale, well, as long as you have your IPD value set correctly, everything should be at the correct scale, assuming everything was modeled correctly. I haven’t tried any aircraft that seemed obviously out of scale up to now.
So what you are saying is that I should break my “no TACAIR for XP11” rule…actually its more of a guideline…“Honey… @PaulRix said I should buy it…”
I flew the Mach loop many times in FSX with ORBX’s England scenery. I used to have a GE overlay that showed all the airfields, heliports, lighthouses, and special scenery. I wonder if TrueEarth GB South scenery is the same.
I guess that is my real question. The FlyJSim 727 sales info says:
A 727 modeled using real dimensions down to the size of the switches.
…so…I’m thinking that should provide the corrective scale perspective in VR…or am I missing something?
There are a lot of military aircraft that we won’t be seeing in DCS any time soon. I have picked up several RAF aircraft for X-Plane such as the Tornado, Hawk, Harrier (which includes the RAF versions), and Vulcan. Just Flight has several others available for P3D which I am hoping will be ported over at some point.
So basically if you want to just do some navigation and low level training sorties, X-Plane in VR is pretty good, although obviously DCS is better if you actually want to blow stuff up .