Air Hauler 2 for X-Plane discussion thread

Alright…finished up building ortho for Montana…so I think I pretty much have my entire Air Hauler northwest quadrant created. I still need to build some ortho for the southern half of Alberta…and I would really love to have some for the entire Inside Passage. I’d be thrilled if Orbx tackled that area next and started working their way up to Alaska…

Some scenes around Montana…the first two you can see some cloud artifacts that show up as slightly white areas. It actually doesn’t look too bad as long as there isn’t a lot of cloud coverage…it almost looks like patches of snow areas…

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Problem with fse is unless you own your own/lease aircraft you can only fly in locations where other people’s aircraft are left.

It’s kinda the same with AH but you start with your own aircraft or the means to buy one via debt.

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I have no idea (at all) how the Virtual Airline thing works in Air Hauler 2. I assume we all contribute to a whole, but is there a central owner and do you only fly for that outfit or can you simultaneously fly for yourself and a VA?

Good. Because I want my losses to be mine and not piled into the losses of Mudspike Air Cargo or whatever we are going to call it… :rofl: We shall eat cake until they foreclose on all our fleet!

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Prawn cocktails and champagne all around! What downturn are you talking about!

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Some more good info over on the Org forums…

This is sounding better and better!

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Interesting - but I do wonder if Reality Expansion will trump that…probably. If you overtorque the Kodiak, it will quit on you. And that off airport landing will result in some Air Hauler penalty of some sort I’d imagine. Gonna need @Victork2 to come with his flatbad and take our plane to the nearest airport!

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ortho

ORTHO-11

So those tiles came out pretty good…!

And then I came across this one. Looks like the Avengers have been lifting cities again… :rofl:

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You’ve located the rift!

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Post later on says x-plane failures will work but they won’t be recorded by AH. So if you have an engine quit in your model, the results (hard landing for example) would be recorded, and REP will remember it’s stuff, but AH2 won’t record the plane with a dead engine. Just what date it simulated from its own parameters.

Received an e-mail with this note:

The X-Plane 11 edition of Air Hauler 2 will be on sale soon.

As you bought the P3D/FSX version of Air Hauler 2 we can offer you a discount of £5 / €6 / $8 on the normal price of this new X-Plane 11 edition.

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:star_struck: Sounds like it’s could be close then!

Meanwhile, over on the Just Flight section of the Org Forum…

From JFScott:

“Quick update - final testing continues and although there’s a chance it could well be ready for a release at some point tomorrow that’s not a certainty and is also going to pose too much of a risk (releasing it late in the day just prior to a weekend) so it’s more likely to be next week for release. Unless you hear otherwise from us I’d plan for that outcome currently. Thanks.”

So, it looks like early next week.

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Received the same email. Yeeha.

Gentlemen, prepare to start your engines…maybe.

From the Org forum:

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Ooh a manual!

It’s starting to get real…I need to fire up XP to blow off the cobwebs, I’ve been DCS-only for a while.

Exciting!

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Three day weekend and this, hummm guess my plans are set…maybe

errr 185 pages, might need another three day weekend lol

What is a three day weekend? :laughing:

Wow! That’s the second retired guy joke I’ve pulled today…better get somebody else to start my car. :anguished:

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It could be a COVID joke also…

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