That is why the USN invented RIOs!
Being a fair connoisseur of the types and varieties of food grease in US Navy (so-called) food , I would say that is not from chips, but rather the grease form a midrats cheese slider form the dirty-shirt wardroom. Wouldn’t you agree @Navynuke99?
The BEAR intercept was a staple of F-14 Cold War missions. The Idea was to intercept the BEARs at 200 Nm from the career…not farther…not closer…200 Nm. There was a bit of margin allowed…203 or 205 Nm were OK…210 was a bit too much…160 Nm was bad.
Why? I hear you ask. Could we have intercepted farther out? I’m not answering that. Closer. Sure but we were sending a message…“We can regularly intercept–be on your wing–you at 200 Nm. You must honor our threat.” Our threat is that we have a 120 Nm+ range missile that you cannot out maneuver…so we have just pushed the treat out to a minimum 320 Nm.
Our “favorite” BEAR was the Tu-95 D - a BEAR designed for Over The Horizon Targeting (OTHT). Thank about the Soviet Navy’s surface combatant and submarine ASCM shooters. Slava, Kiev, Kirov classes. OSCAR SSGN.
Sure they have long range missiles (SS-N-12 or SS-N-19) but being at or below sea level, how are they going to effectively employ them at targets well over their radar horizon?
Enter the BEAR D. They gave it a nice resurface search radar under its chin to find us and then send the OTHT info back to the surface shooters. Pretty slick.
So although not a danger itself, the BEAR D was a critical part of a threat system…hence the long range intercepts. Not sure DCS can simulate this OTHT to non-airborne ASCM shooters with the Tu-142 F, but if they can, that would be some fun.
I think you could probably get away with scripting this in a mission, but it’s not integrated into the sim to my knowledge. As you’re well aware, ships and naval operations are lagging behind compared to the rest of the game.
I actually had one of those, it was great fun! What we really needed was an AIC because, well…
Timing errors were made.
I don’t know about all that. I spent most of my time underway living on the packets of tuna and crackers sold at the ship’s store, especially if my relief bagged me on turning over on time (which happened a LOT, until I outranked her). Like I said, I always lost weight when we were out to sea.
And this is my single biggest complaint, ESPECIALLY as we’re getting more and more modules with naval combat in mind. SO much left to be done in terms of sensors and integration, just to name one thing.
True…,given the aviation primary focus o DCS this might be a bridge to far, however …I think there is much that can be done by simulating the effect of a capability rather than the systems and physics involved in a capability.
Take the BEAR D OTHT mission. This is just a LOS math problem and some simple boolean stuff.
IF the BEAR (in DCS world BEAR F) can see the target ships (LOS math) AND the shooter ships, (more LOS math), THEN the shooter ships can “see” the target and launch their missiles.
Sure there would be ELINT if the BEAR had its radar on, but no DCS aircraft have the capability to do that (I suspect even the Viggen doesn’t) and that stuff is all done elsewhere so…just forget about it.
Wow! My time on STENNIS I had to be careful I didn’t gain weight…of course I was eating in the Flag Mess…three course dinners every night…and the deserts!!!
good buddy of mine was a cook from low country Louisiana. He was a spectacularly good cook, and was the first to make hot wings for MIDRATS on the main mess decks. Things were good and we were all happy for a while…
…until the Admiral heard about him and stole him.
Yep…that’s the way it works. We had a CS2 that was a graduate of CIA…not the CIA that I worked with. The most unused thing in the Flag galley as the box of official Navy recipes-they had a shelf of good cookbooks. My mess bills were not cheap.
I have the answer to this: delta wood radar!
SS-N-12s on the Moskva will be launched at 280nmi on the target… If an “attack group” order is given. This is good and bad: good because it means one can set the group to hold fire and then order it to fire after a given circumstance, bad because it means they don’t have to worry about the curvature of the earth.
Also, SS-N-12s are a pain in the butt to shoot down with the Turkey, but SS-N-22s are actually pretty easy.
After just over a month away from DCS I decided to take the Hornet out for a spin to get back into the swing of things.
Jumped into the pattern for a few touch and gos, I forgot, at least in my opinion, just how wonky it can be when dirtied up compared to the non-FBW aircraft I fly in DCS.
Found a couple of Tomcats prowling around and decided to fly some form…ish…
Wait, isn’t earth flat?
In DCS World it apparently is!
@Hangar200, I built a mission where you have to escort a Bear away from the carrier group before it gets within 160nmi. If it gets within that distance, Russian boats start firing missiles at the group! So you can be fairly flexible here with the typical intercept and escort mission if you play around with the triggers.
BONUS: Shooting the Bear results in the ships firing on the carrier, so no trigger-happiness or mission fail! Though you can try and drop down and plink ASMs if you’re really bored.
In DCS World, OK. In the real world, not so much. Plus you are probably trying to do this in an SA-N-6 SAM envelope.
Your mission sounds great! A realistic scenario that is also fun.
Rolled into Hollo Pointe with @Wes for some F-14 practice, mostly in getting some gas, so I took a few shots.
This little… Guy stole my spot! I was going to play around with getting gas from the boom when the tanker tells me chicks in tow. I’m wondering if Wes might’ve still been on his frequency so I ask him to cancel but he wasn’t in the queue. Turns out these F-16s were! I look behind me to see my butt full of Falcon face so quickly swerve away to the left to clear out, just in time for this guy to get his gas. USAF and their vanity! He gets done and I thought I could move in; nope! His wingman comes in. I’m down to 8800lbs by this point so opt to just join with Wes rather than cross the streams.
… Life wasn’t being kind to Wes. A constant fight of “return pre-contact” and “ready pre-contact” assumed as he had difficulty linking up. I hopped to the starboard side and got about 13,000lbs in one go. Seems like it might be easier to get gas from the starboard on the 135.
Connected! Before he shortly lost it again.
Miss! Too high!
And success! It’s fair to note just before this I connected again for an additional 1,000lbs but took a couple tries as well to top off.
Other highlights, to which I didn’t get screenshots:
- First runway landing! Smooth for me, went very well. Wes damaged a wheel but didn’t notice til he took off again.
- First ground attack! I had floating Mk84s on the centerline since apparently picking AIM-7Ms for the centerline causes a glitch where the pallets won’t come back. Gave up trying to fix that and just went forth with my floating bomb racks. Very accurate CCIP!
- I lost connection several times and wasn’t willing to go through the INS again, so hopped into a MiG-29C for some dissimilar training. Wes had a hard time picking me up unless I was flying toward him, not sure if the small size of the Fulcrum was behind that. We tested with the 4xAIM-54 loadout to see how well it did in BFM and… Let’s just say if you intend to dogfight, leave the Phoenixes at home – or use them prior! The Fulcrum’s HMD meant that I had several simulated kills against him past the merge and I had no problems keeping up with him in maneuvering or acceleration. I think it would have been slightly different if he had been lighter, but at the end of the day the Turkey has to remember that the Fulcrum has everything but speed and endurance over it.
- Remember our USAF Falcon friends from earlier? Total Blue Falcons. They apparently decided to come after me after we were trying an acceleration test and I broke off and put out chaff upon missile warning. How does this make them Blue Falcons? They shot down Wes! Unbelievable. Seems their AIM-120s lost me when I hit their notch and acquired Wes’s big, honking huge Turkey instead. Boom! I shot both their Blue Falcon butts down with Adders for that – after dodging their AMRAAMs.
All in all, a good learning session for the Turkey. Also, my RIO is now named Chester and Wes’ RIO is named Buster. They’re related to Jester, in an inbred cousin sort of way.
Also, the official bird of our Blue Falcons:
Does an human crewed Tomcat display the actual players head position?
Also con you salute while flying or only on the carrier?
Like… Can you read the other player gestures from canopy to canopy?
In multiplayer head positions are recorded/displayed. I haven’t tried saluting yet, though.