I think it is amazing to visualize how compressed the battlespace in this region is. The distance between points of interest are so small! This will realy provide great insight into the true nature of the historical air combat between Isreal and Syria.
Just looking at how small the Bekaa Valley really is and how in 1982 Syria put 19 SAM sites into just a small part of it (and how Isreal whiped them all out)…
Strike Fighters had its fictional Mid East map, it was fine. Not really all that different from the Israel map that came later.
A coastal Far East map with mainland to the west and islands to the east would be good, that could be used for China/Taiwan or Korea/China/Japan, or rotate it to put the islands to the south and it could be around Vietnam or Singapore or Malaysia.
I’ll admit that I wasn’t too enthusiastic about the Syria map when it was revealed. But I’ve done a 180 after viewing the videos, especially given the Viper/Fulcrum potential. I must have imagined it as another predominant sandbox, which I suppose reveals geographic ignorance on my part. It looks fantastic.
Since there is a short discussion of fantasy maps, this would be mine. Perhaps too lush to take on, but hopefully the technology to reproduce will arrive before I pack it in.
Yeah, that fancy 1982 tech of the Apache is just too modern! When we were young, computers took up a whole building for 16k of storage!
But they got one that could fit on a helicopter??? Geez, so tiny! With like 1MB of storage or something??
Now this is a real man’s helo, none of that fancy machinery!