DOSBox Nostalgia Thread

Many memories with Aces of the Pacific . I mostly remember sweaty palms when dogfighting in a “target rich” engagement with no wingmen , hiding behind mountains to rtb while shot up , and how utterly helpless Zeros were to repeated boom and zoom P-38 attacks .

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I hope there are carriers present (or at least will be at some point) in new MSFS2020, untill then I can always practice my traps in Learjet in previous versions :wink:

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Old classic WWI game from Origin - Wings of Glory - it used the engine from Strike Commander, it may surprise you that the producer on this was the same guy behind System Shock, Deus Ex and Thief - Warren Spector!

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I got up to one of the Zeppelin encounters and gave up on WoG, it was SO tough.

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Really? I finished it as a kid/teenager. You know you could use rockets against them outside of their gunners range?

I don’t think it was the Zeps itself. If I recall, and we’re talking about 25+ years ago memory now, the problem was all the fighters I encountered in addition to it.

So it was like take off, enemy fighter group, enemy fighter group, major engagement with Zeps, then on the way back ANOTHER enemy fighter group…and around there I was out of ammo I think. I could never get through everything before I ran out and got shot down.

Well, you could always go into the oprions screen and dial down few realism settings. But yeah, I can see how it could get frustrating. Actually the game served you harder missions if you talked to specific character on the base. Which basically everyone did unknowingly myself included…
Spoilers ahead!

The French broad that visited the base was a traitor - if you talked to her you would end up with greater opposition in the air. She informed the Germans about your missions.

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Yeah…I very well might have done that! There was little to no discussion of that stuff online back then, so if you didn’t buy the ubiquitous strategy guides (which I never did as a struggling student back then) you probably would never know.

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Time for another golden oldie from 1996 by Novalogic - F-22 Lightning II.

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I like you videos a lot!

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Me too! I’ve been a subscriber for ages. The lack of talking and excellent proficient gameplay is really relaxing to watch. I’ve bought numerous games because of Mr @damson making them look easy…

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I do wish there was a little voice over now and then, especially for some of the info that are anyway in the video description…
But it’s OK. :smiley:

subtitles works also very good

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Voxels forever!!

Funny to think that sim is older than the real jet. Of course, that’s why it looks more like a YF-22 than the F-22A.

Interestingly the game didn’t used voxel based graphics that Novalogic used in basically every other game they released to that point. It was fully 3d polygonal based graphics. But yeah, F-22 went into production year later after that game release. But at least they based the model more or less on the F-22 not the YF-22 prototype like some previous games (Jet Fighter 2, ATAC, USNF).

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Don’t feel old enough, here you go:

31 years…

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In a world…where the extent of damage to your plane was a loss of thrust, so that eventually you will just fall out of the sky if hit too many times, while your plane is otherwise intact…along comes the user of the F-19 engine with a handful of upgrades (that are relatively few compared to the overhaul of F-117) that will make you say…

“Eh… I think I’ll fly F-19 again, actually, as it had actual damage modeling and that neat ‘thread the radar’ mechanic. But, you know, fun for a dogfight I guess.”

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Version 1 was better :wink:…cuzz it was my first flight sim

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Here’s a rarity - F-19 Stealth Fighter running with Roland sound.

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Amazing, to me, the disparity between graphics fidelity from then to now, and actual game play. Admitting that my memory may be over generous. As I’ve thought before, in the early days it required more imagination on the user’s part. Probably a lot more ‘pew, pew’ sounds coming from me too (as alluded to by the vid, the sounds were pretty primitive).