There was a question in another thread about ejecting in VR…
Thought I’d add that it can be a pain to hit 3xCtrl-E on the keyboard, and a serious break of immersion to ditch the goggles to look at the keyboard. Remember, we want to eject, and that is normally a ASAP procedure…
Reinforced rubber fuel tube with plastic black and yellow braiding. A couple of extruded aluminium electronics boxes from ebay, a microswitch and 3,5mm audio jacks. Held together with magnets. Made a matching braided cable to link the handle to my ConTrollR
Well in that case you need to add the F-14 Canopy Jettison lever.
From the F-14 NAVTOPS Bold Face - Spin Recovery (what I can remember 30 years after being in VF-32):
Pilot:
Stick forward - Neutral lateral
Lock your harness
Rudder opposite the turn needles
When in a Flat Spin as signified by flat attitude and eyeballs out G forces - when passing 10,000 ft AGL:
RIO:
Canopy Jettison
Command Eject
The scene from TopGun wasn’t that far off. As you are probably aware, the canopy ejection sequence for the F-14 is Canopy, RIO, and Pilot in that order.
The idea is that the slipstream will throw the canopy aft before the RIO’s seat goes. However, in a flat spin, the aircraft is descending in a flat attitude - thus no to little slipstream - the canopy goes straight up first.
The NATOPS procedure where the RIO jettisons the canopy before ejecting is designed to give the canopy an extra second or two to “get out of the way” before RIO ejects.
In his defence, Mav did ask him to eject them both since he couldn’t reach the handles
So, there was a separate handle for ejecting the canopy? I thought that would’ve been automatic? Or was it just a safety precaution in case the auto failed?