Blood bowl 2 Is pretty much a turn based american football with warhammer characters and violence is an expected part of gameplay. It is rpg as well in many areas plus injuries and perma death....yeah thats right perma death muuuwahahaha, and add to that an element of football manager.. There is quite a bit of depth to understanding it, but playing it is relatively straight forward.
There is no "downs", however turnover or the other persons go occurs if you loose the ball, fail a pass, fail an action. The last part is crucial as it adds a great element of gameplay where you need strategy in your actions. I.e., do you risk pounding more of the enemy to take them out risking a fail before moving your guy with the ball, or play it safe leaving a chance for the enemy to batter you on the next round etc.
Getting shoved into the sidelines means you character will be beaten savagely by the crowd and your player at minimum will be knocked out.
You can be dirty too, fancy stomping on a downed player, go ahead, you may get penalised from the ref, you may not... but you can bribe him too.
Basically you start off by picking your race and most play differently. Then with starting cash you build a team, good to have reserves as there will be blood, but who and how many will you spend your money on? will you spend extra money on a star player or conserve cash for other goodies?
From there you hire a coach, and apothecaries (you need these) and other bits and pieces that you may want, like wizrds, chefs, cheerleaders, even choose a sponsor. You can upgrade your stadium for more revenue
From there, any left over cash can be spent just before each match on extra items or star players you may need due to attrition. Players age and can make retirement or you can level up players and sell them off for cash.
Once that is done (its not as difficult as it sounds) you are ready to play, offline, online your team will grow mame and die along the way. The more you play, the more experience your team members get and they can be upgraded over time with better attributes, mutations and other things, as well as injuries and death.
Levelling up characters is a semi random affair so there will always be variety.
At the end of a match, you will be given a payment and you have to manage your funds to keep your team going.
A league is great fun as you can set a starting points value so all teams will be the same level. Then watch the teams evolve over the league. Hi tanking players are great and a benefit on the field, but they do become a target of gross violence as the loss of this player (or even better the death of this player) will be a big blow.
Loosing the game, don't despair, there is always violence. Hit mame kill, these will all adversely affect the opposition in their next games and financially too!
Anyway, its easy to pick up, has depth, comedy, loads of strategy with a big helping of lady luck in the dice rolls.