Ground Branch finally got their &^%$ together!

Yes. It’s a wonderful achievment in terms of VR physics, but it needed some balancing to be an actual game, which is what TWD:S&S achieves very well I think.

Let me know how you like it. I’ve not played it since the new update, might have to try it out now. The first time you stab something is surreal how ‘good’ it feels, compared to BW.